Starting with iOS 10, the way you interact with Game Center and the people you wish to play games with is now completely different. You no longer need to utilize a friends list to play games with your buddies and strangers.
Since a friends list is no longer necessary for multiplayer purposes, it goes without saying you don’t need to have one anymore. You’ll be happy to know it’s easy to clear your existing friends list and migrate over to the new way of things. We’ll show you how in this tutorial.
Apple has removed the Game Center app from the first betas of iOS 10 and macOS Sierra. The change appears to be permanent, according to the iOS 10 Preview release notes. Although it’s still available in Settings, “the Game Center app has been removed,” reads the document.
That doesn’t mean that developers can no longer use the Game Center service or implement Game Center features—quite the contrary—it’s just that the user-facing Game Center app is no longer available.
With Game Center, you can play your favorite games with friends who have an iPhone, iPod touch, iPad or Mac. Game Center is also where your global leaderboards, achievements, challenges, high scores and other data are stored for each Game Center-compatible game you play.
Some people also find this particular feature a major nuisance over being bugged with notifications and invites for the games they no longer have installed on their device.
Thankfully, you can easily remove any game that you no longer play from Game Center with a quick swipe.
When Apple was unveiling a new video-calling capability on the then new iPhone 4 at the WWDC 2010 keynote, Steve Jobs presented the feature as one of his famous ‘one more thing’ moments.
FaceTime debuted as a hassle-free video calling service between iPhone 4 devices and was initially Wi-Fi-only, but Apple eventually rolled it out across the lineup so it’s available across Mac, iPhone, iPod touch and iPad devices on both Wi-Fi and cellular.
The engineer behind the feature, Roberto Garcia, was forced to spill the beans on how FaceTime came out of work done for Game Center in his testimony during the fourth week of the second Apple vs. Samsung trial in California, here are the juiciest bits…
Continuing on his series of iOS 8 scoops, the usually reliable Apple blogger Mark Gurman is out with a new story offering alleged new findings pertaining to iOS 8’s Notification Center, Messages, Game Center, Voice Memos, CarPlay and inter-app communication.
The latter is obviously the highlight of the report because unlike Android, iOS has been plagued with very limited inter-app sharing. As a result, operations that are normally trivial on Android are virtually impossible on iOS.
For instance, there’s no way to edit a photo in one app and send it, say, to the Instagram app without having to go through the cumbersome process of exporting the image to your Camera roll first and then manually importing it into Instagram.
According to the report, iOS 8 could finally fix this problem. Jump past the fold for the full reveal…
Great news gamers! Apple has finally given developers the ability to manage their Game Center leaderboard listings for their games. The company posted the announcement yesterday afternoon on its developer portal.
Of course, the big deal here is that game-makers can now delete all of those ridiculous fake scores you see sitting at the top of various leaderboards, but the change will also allow them to block players who post them…
All the talk about iOS 7 is, rightly or wrongly, revolving around the aesthetic changes that Apple has made, but that doesn’t mean that there aren’t plenty of alterations under the hood. Game Center, a feature often ignored by many, is receiving some much needed love with this update and those pesky cheaters are top of the agenda.
Whilst adding new Game Center features that aim to make recognizing cheaters as easy as possible for developers, Apple is also adding other development tools that will make the whole Game Center experience better as a whole. Improved leaderboards and challenges are just two of the changes coming in iOS 7.
With rampant cheating and high scores that have obviously tampered with, Game Center is set to receive its biggest overhaul yet, and most people won’t even notice what’s changed…
Google is in the middle of its I/O developer conference keynote right now, and so far it’s been pretty boring. There’s been no mention of consumer products yet, just some talk about developer API access and some new software and services.
The search giant did, however, unveil a new game service. Flying under the Google Play flag, the service resembles Apple’s Game Center, hosting leader boards, achievements, and facilitating real-time multiplayer. Oh, and it’s coming to iOS…
During its big executive shuffle last fall, Apple put expert designer Jony Ive in charge of all HI (Human Interface). And since then, there has been non-stop speculation regarding what kind of changes might be made to the ever-aging iOS.
And a lot of folks are wondering what the operating system would look like without all of the skeuomorphism — the leather, etc. textures. Well designer Adrian Maciburko might be on the right track with his “Crystal Interface” concept…
Apple today received two interesting trademark grants seeking to protect the Game Center icon design and the Apple-coined Retina moniker. The former describes a rounded icon divided into four quadrants, each sporting a distinct combination of colors and shapes. It was originally filed in June 2012 under international classes that cover multiplayer games, scoring and tracking game performance and “providing an online portal for social networking through virtual communities”.
More important than the Game Center icon is the widely used Retina name, now a registered trademark of Apple, Inc.
Recently, a pattern has begun taking shape that I fear signals something worryingly awful is afoot as excellence takes a back seat at Apple in favor of mediocre web services. It’s always been that way, critics might add. Indeed, here we are, at the end of 2012, and yet weekly outages of key iCloud services such as iMessage and FaceTime are still a norm rather than a rare exception.
While iCloud storm is raining on users, Apple seemingly struggles in figuring out how to sprinkle its magic dust on Internet software. With over half a billion iOS and Mac devices straining its data centers, something clearly had to give. The iPhone maker isn’t an isolated example: competitors experience outages, too. But Apple’s different in that its online woes are symptomatic of a much larger set of problems the company faces.
Cupertino’s infrastructure is lacking. For all the computational power its array of super data centers provide, Apple’s software underpinnings are outdated and increasingly incapable of handling high load. Software shortcomings are putting Apple at risk at a time when competitors like Google tap their massive scale and expertise to successfully marry hardware to Internet software in ways Apple cannot…