Games

The Amazing Spiderman hits App Store on June 28

French developer Gameloft, one of the most prolific creator of triple-As for the iOS platform, has announced that its upcoming game The Amazing Spiderman will hit the App Store on June 28.

Based on an exclusive partnership with Hollywood movie studio and comic book authors, Marvel, the game puts you in the shoes of the legendary superhero. The game's release date is conveniently timed to coincide with the worldwide release of the movie in cinemas across the world...

Angry Birds Seasons gets 30 water-themed levels

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Two weeks ago, Finnish developer Rovio updated Angry Birds Space, the latest installment of its addictive pig-pounding series, with a bunch of food-themed levels. Today, Angry Birds Seasons gets some love as Rovio issues a free summer update which brings thirty new underwater levels.

Building upon the concept of gravity first introduced in Angry Birds Space, Rovio has now brought gravity-defying action to the Seasons. You can fling the birds underwater and, yes - pigs sink to the bottom of the ocean...

Temple Run: Brave now available in the App Store

No matter how long you've been an iOS user, chances are you've come across Temple Run at one point or another. The game, known for its addictive gameplay, is currently ranked #47 on the App Store's list of top grossing apps.

Well, it seems like Disney is looking to cash in on that popularity. Temple Run: Brave was released in the App Store last night. And as the name suggests, it's a remake of the popular title using content from Pixar's new film... 

Updated Xbox Live app lets you control your console with your iPhone

Microsoft has rolled out an update for its My Xbox LIVE application  today, bringing the software to version 1.5. The update brings high-resolution images to Retina iPad users, and some cool new features to the iPhone.

The most notable addition is the ability for iPhone owners to use the app to control their Xbox 360 consoles. The functionality will allow them to control on-screen content (play, stop, etc.) right from their handsets...

6 months later, OnLive app is still waiting for approval

In late 2011, OnLive announced that it would be bringing its over-the-air console gaming platform to iOS. It promised that users, wielding its dedicated controller, would have access to a library of tens of thousands of popular games on their iOS devices.

But as cool as it sounded, the magic soon wore off as the app's ETA went from "imminent" to "your guess is as good as ours." It's now been 6 months since the OnLive team submitted its iOS client to the App Store. And it's still awaiting Apple's approval...

Angry Birds Space hits 100 million downloads in 76 days

Wow, just wow. Angry Birds maker Rovio just announced in a tweet that Angry Birds Space, the latest installment in the popular series, has hit the hundred million downloads mark across all platforms.

If that didn't give you a pause, remember that just a little over a month ago the game topped 50 million downloads in the first 35 days since its launch (ten million downloads in the first three days)...

Angry Birds Space gets 10 tasty Utopia levels

Rovio today pushed a free content update to its Angry Birds Space game, which launched back in March. A bunch of new levels are available, inviting you to "squawk your way through a cosmos of donuts, cakes and very hungry piggies".

Get downloading and watch a cutesy trailer right below...

Microsoft plays down Apple TV numbers as Apple’s Cook disses gaming consoles

Tim Cook shared a pretty interesting data point at yesterday’s D10: All Things Digital conference. He said Apple sold 2.8 million units of the $99 set-top box in 2012 so far, nearly matching sales for the whole of 2011.

Cook argued that 1080p hardware upgrade and greater content availability on iTunes helped drive sales. Microsoft was keen on pointing out that Apple TV numbers pale in comparison to its Xbox 360 console...

The inconvenient truth about Retina iPad gaming

Back in March, I analyzed whether the new iPad has enough oomph to drive graphics-intensive games natively at the new iPad's 2,048-by-1,536 pixel resolution. The crux of the article: framer rates in Retina-optimized games can drop to well below what the iPad 2 delivers.

With no change on the CPU side and only 2x speed gain on the GPU side, the new iPad clearly has issues offseting the Retina display's 4x pixel count increase.

Today, The Verge sheds more light on the matter by putting the device through its paces in real-world tests based on a handful of latest triple-A games. The findings may surprise even the most hard-core gamers among you...

App Store launches Free App of the Week and Editors’ Choice promos

Not to be outdone by indie devs' massive game sale, Apple has launched a pair of prominently advertised promotions on both the App Store and the Mac App Store, in time for your extended Memorial Day weekend. The new Editors' Choice section offers great apps for both iOS and Mac platforms cherry-picked by Apple's iTunes team.

Also, Cupertino (finally) pulled an Amazon with the other section, giving away one free app every week, starting today...

Infinity Blade II: Vault of Tears update now available

Infinity Blade II, the sequel to the elegiac masterpiece that is Infinity Blade, launched last November. Having been updated with bug fixes and Retina iPad support, Chair Entertainment today rolled out a massive content updated called Vault of Tears that unlocks new areas, items, weapons and of course the inevitable “major secrets”...

Where’s My Water merchandise arriving

Not to be outdone by Angry Birds maker Rovio, Disney today announced a new merchandise line for its iPhone puzzler dubbed Where's My Water.

The charming little alligator who lives in the sewers under the city is Disney’s first original character for mobile and can now be bought as a plush toy.

Disney also promised a number of other items, including consumer electronics accessories, apparel and accessories...