Apps

Fortnite Mobile crosses a huge milestone on iPhone

Fornite Mobile

Fortnite has already made $100 million on the App Store, just 90 days after its launch. This makes it the second quickest game to reach this milestone behind Clash Royale, according to Sensor Tower.

First launched on iOS on March 19, Fortnite reached $25 million in Apple platform sales in 30 days, while achieving the $50 million mark 15 days later. Clash Royale made $154 million after just 90 days in the App Store.

As Sensor Tower explains, these numbers are impressive:

In reaching this milestone, Epic Games has managed to surpass some of most successful multiplayer mobile titles of the past two years, despite the fact that Fortnite initially launched in invite-only form for two of the 12 weeks it has been available. As the chart below shows, it earned more than 3x as much as Tencent’s massively successful Honor of Kings—known as Arena of Valor in Western markets—did in China during its first 90 days on iOS, despite not being available there itself.

Considered a co-op sandbox survival game, Fortnite was developed by Epic Games and People Can Fly. The game launched on multiple platforms on July 25, including Windows, macOS, PlayStation 4, and Xbox One.

Epic announced Fortnite Mobile on iOS in March. At the time, it promised that the mobile port would have the same features, content, and weekly updates as Fortnite Battle Royale for PC, Mac, PlayStation 4 and Xbox One.

“We believe this is the future of games. The same game on all platforms. Console quality graphics and action. Play when you want, where you want,” Epic wrote.

Initially, the iOS version was available by invitation only. It launched to everyone on April 2. A May update added new locations to explore, new rewards to earn, and drag and drop support on the quickbar for quickly organizing inventory items.

You can download the free-to-play Fortnite on the App Store.

The best calculator apps for iPad

Calculator App on iPad Desk

If you own an iPad, then you know that there is currently no built-in calculator app like there is on the iPhone. But of course, the App Store is full of paid and free options that you can download.

These are some of the best calculator apps for iPad that will have you working those numbers in no time.

How to identify legacy Mac apps

legacy apps macOS mojave

There's a Legacy apps tool in macOS Mojave. Here's how to use it.

At the 2018 Worldwide Developers Conference (WWDC), Apple confirmed macOS Mojave would be the last version to support 32-bit apps. To help developers and users alike find out whether their Macs use these apps, Apple has introduced a tool in the System Report in macOS Mojave. Though similar to a tool found in macOS High Sierra, this one makes it even clearer that support will soon end for these apps.

The best all-in-one travel apps for iPhone

travel apps for iphone

When it’s time to plan that family vacation or romantic getaway, there can be a lot of pieces to pull together. You may need a hotel, a flight, a rental car, attraction tickets, or a combination of these. So, the best way to plan and book it is with an app that lets you do it all.

These best travel apps for iPhone do just that. They let you find and reserve the bookings you need all in one spot.

Valve tries again to get game streaming in App Store

It looks like Valve might try again to get its Steam Link app approved by Apple for the App Store. This week, a new Steam Link beta appeared in TestFlight, Apple's testing playground for software developers. The beta doesn't contain any TestFlight notes, which suggests that Value is only seeking performance-related feedback at this time, according to AppleInsider.

Back in May, Apple blocked Valve's first attempt at bringing Steam video games to iPhone, iPad, and Apple TV. The iPhone maker claimed "business conflicts" forced it to reject the Steam Link app. Valve appealed the decision, to no avail.

Subsequently, Apple's Phil Schiller noted the Steam Link app "violates some guidelines around user-generated content, in-app purchases, content codes, etc." He mentioned that Apple would continue to work with Valve to bring the app within the App Store guidelines.

As we noted previously, the Steam Link app uses the same H.264 video encoding technology found in Valve’s physical Steam Link box. What the app basically does is stream your library of Steam games from your Windows or Mac desktop to an iPhone, iPad or Apple TV, in 4K resolution at 60 frames per second over a 5 GHz Wi-Fi network or a wired Ethernet connection.

Games are the most lucrative part of the App Store. Therefore, it's understandable that the company wants to protect its interests. Nonetheless, rejecting the Steam Link app never felt right since you couldn't use it to buy new titles. Still, as AppleInsider discovered, workarounds were quickly found that enabled purchases to take place, which is a big no-no for Apple.

Hopefully, Apple and Valve will come to some agreement that will allow the Steam Link to takes its rightful place in the iOS and Apple TV app stores. We'll let you know if and when they do.