The official beta of Nintendo’s Mario Kart Tour for mobile has kicked off in Japan and the United States earlier this morning, as first spotted by iGeneration.fr, giving franchise fans a good early look of actual gameplay ahead of the game’s release later this year.
Nintendo said Tuesday that Super Mario Run for iPhone has managed to rack up 78 million downloads and generate about $53 million in revenue since its December debut on App Store, a performance analysts said was better than expected, reported The Wall Street Journal.
The game’s most recent update brought out a new Easy gameplay mode which lets players explore the level at their own pace, without the timer.
The update also adds support for the Korean language and compatibility with new events while bringing changes to the game’s Toad Rally mode, which now makes Toads easier to collect by reducing penalties for poor performance.
Following its December 15 debut on App Store, Nintendo’s one-handed side-scrolling platformer Super Mario Run will be coming to Android sooner than later: you can now pre-register on Google’s Play Store to be alerted when the game is available to download.
Super Mario Run is free to download on iPhone, with a $9.99 In-App Purchase required to unlock the 24 levels across six worlds.
After launching a new Friendly Run mode in Super Mario Run six days ago, Nintendo today announced a limited-time Friendly Run event that gives you a little bonus for playing Friendly Run. No matter if you win or lose, playing Friendly Run during the event earns you some free Rally Tickets.
The event is running from December 27, 2016 8:00am to January 11, 2017 07:59am.
Super Mario Run has cleared fifty million downloads in only seven days following its December 15 debut on the App Store, Nintendo Japan announced on Twitter Friday. In celebration of the latest achievement, Nintendo is giving all Super Mario Run players ten Rally Tickets for free.