Mario

Super Mario Run: new Easy mode, 78 million downloads, $53 million revenue

Nintendo said Tuesday that Super Mario Run for iPhone has managed to rack up 78 million downloads and generate about $53 million in revenue since its December debut on App Store, a performance analysts said was better than expected, reported The Wall Street Journal.

The game’s most recent update brought out a new Easy gameplay mode which lets players explore the level at their own pace, without the timer.

The update also adds support for the Korean language and compatibility with new events while bringing changes to the game’s Toad Rally mode, which now makes Toads easier to collect by reducing penalties for poor performance.

Sign up on Google Play Store to be notified when Super Mario Run launches on Android

Following its December 15 debut on App Store, Nintendo’s one-handed side-scrolling platformer Super Mario Run will be coming to Android sooner than later: you can now pre-register on Google’s Play Store to be alerted when the game is available to download.

Super Mario Run is free to download on iPhone, with a $9.99 In-App Purchase required to unlock the 24 levels across six worlds.

Friendly Run event launches in Super Mario Run, earn Rally Tickets no matter if you win or lose

After launching a new Friendly Run mode in Super Mario Run six days ago, Nintendo today announced a limited-time Friendly Run event that gives you a little bonus for playing Friendly Run. No matter if you win or lose, playing Friendly Run during the event earns you some free Rally Tickets.

The event is running from December 27, 2016 8:00am to January 11, 2017 07:59am.

Here’s what Super Mario Run would look like as a free-to-play game

A recent Nintendo survey asked a subset of Super Mario Run players who linked the game with their My Nintendo account how much they’d be willing to pay for the full game.

As you know, Super Mario Run can be downloaded at no charge, but a $9.99 upgrade is required to remove the restrictions from the three game modes and unlock its content beyond the first four levels of World 1.

Some people were so disgruntled with the high upgrade price that they wrote poor reviews on App Store, causing Nintendo’s share price to fall. Wouldn’t it be great if Super Mario Run was a free to play title like Pokémon GO is? Well, PocketGamer took it upon itself to create some very illustrative mockups that imagine the parallel universe where Super Mario Run is free to play.

Nintendo wants to know how much Super Mario Run should cost

Japanese video games giant Nintendo is surveying Super Mario Run players via email about various aspects of the game, MacRumors reported Thursday. The company wants to know how much players would be willing to pay for a premium experience like Super Mario Run and if they would be interested in playing a sequel. The ten-minute survey was sent via email to a subset of Super Mario Run players who have linked the game with their My Nintendo account.

Super Mario Run: 40 million downloads, Friendly Run mode added

Nintendo Japan said in a press release today that Super Mario Run for iPhone has been downloaded more than forty million times in the four days following its debut on the App Store six days ago.

The game topped the App Store’s Free charts in 140 countries and is among the top 10 paid items in more than a hundred App Stores worldwide. Today, Super Mario Run gained a brand new Friendly Run gameplay mode, but with a daily cap.