Sony's next PlayStation console is coming in the fourth quarter of 2020. As impressive as the beastly hardware specifications released in October 2019 are, they don't paint the full picture of what avid gamers can expect in their next-generation consoles, but this remarkable real-time demo of Epic Games' Unreal Engine 5 running live on a PlayStation 5 console surely does.
Pixie is one of the most accurate Bluetooth trackers available on the market. These tiny Bluetooth transmitters triangulate the location of your tracked objects using a mixture of audio and augmented reality to help you find items in 3D space.
To help developers prepare for the arrival of iOS 11 and ARKit, Apple has made a demo application available to download and check out. If you have the prerequisites, it is actually very easy to get up and going with ARKit to try it out for yourself.
Apple's ARKit framework is slowly but surely emerging as one of the best new features in iOS 11. Many developers have built everything from virtual tape measures and Minecraft to ballerinas made out of wood dancing on floors. It's remarkable that most of the ARKit demos we've seen so far were built in a matter of hours or days, not weeks or months.
Today, we want to highlight a few additional ARKit demos that we've curated. These videos highlight ARKit's incredibly reliable and accurate tracking features that don't require any special hardware beyond the sensors and the camera already present in your iPhone or iPad.
First up, we have this demo showing jumping between different planes.
ARKit automatically detects horizontal surfaces, called planes, such as tables and floors, and can track and place objects on smaller feature points as well. This is all handled automatically, with uncanny precision, using only data from your iOS device's camera and sensors.
The following pair of videos demonstrate a virtual character interacting with the environment by autonomously jumping a flight of stairs and between different surfaces of the real world.
Interactions between virtual objects and real people are easy as a pie with ARKit.
The Tracking Monster demo, seen below, uses ARKit and the Unity engine to track a monster with the dynamically updated shadows based on changing lighting conditions in the real world.
Maze games will never be the same!
Speaking of games, here's Tic-Tac-Tio in augmented reality, developed By Bjarne Lundgren.
And last but not least, Mixed Reality Design posted the following example of an augmented reality app depicting an alien vessel hovering ominously above a construction site.
Hollywood will soon invade your smartglasses airspace → fact https://t.co/jLYm1YcBW2 pic.twitter.com/to2qqfFIVr
— Mixed Reality Design (@MixedrealityD) July 4, 2017
Head over to the Mixed Reality Design's Twitter account for more AR examples like this.
While it's not entirely clear that this particular demo uses ARKit, it does highlight the possibilities for AR movie trailers that could be coming soon to your phone.
Be sure to check out other interesting ARKit apps and demos, including an upcoming furniture-ordering app from Ikea, a measuring tape that blew up on the web, an ARKit-powered VR mode in Maps, an inter-dimensional portal and much more.
“I think there is a gigantic runway that we have here with the iPhone and the iPad,” Apple executive Greg Joswiak said of ARKit in a recent interview with The Australian. “The fact we have a billion of these devices out there is quite an opportunity for developers.”
How do you like these ARKit demos? Which one is your favorite, and why? Chime in with your thoughts and observations in the comments section below.
With the new ARKit framework for building augmented reality (AR) apps, Apple is turning existing iOS devices into the largest AR platform in the world.
We previously shared a bunch of interesting ARKit demos showcasing the possibilities of the framework, including an upcoming furniture-ordering app from Ikea, a measuring tape, an ARKit-powered VR mode in Maps and more.
Today, we're highlight three more examples of ARKit-driven apps: a Tesla Model 3 app by an impatient fan, an example of an inter-dimensional portal in the middle of the street and an app that promises to change how we order food.
First up, a demo app by an impatient Tesla fan who couldn't wait for his ordered Model 3 so he made this ARKit-powered app that lets him drive around a virtual Model 3 in his real world, activate the headlights and so forth.
@elonmusk Couldn't wait 4 my #Model3, so made this AR app, what do you think? #ARkit pic.twitter.com/lIRLTZox7N
— Jelmer Verhoog (@JelmerVerhoog) July 1, 2017
Food ordering will never be the same, says developer Alper Guler who created an ARKit-driven app which renders various foods on your table that you can pan around, zoom in and out, rotate and more.
And last but not least, we have French consulting agency Nedd which came up with a great example of AR+VR, via iPhoneAddict.fr.
Before signing off, here's a quick volumetric capture example with ARKit.
— Made With ARKit (@madewithARKit) June 27, 2017
Very impressive so far, don't you think?
The website madewitharkit.com dedicated to highlighting cool apps made with Apple's new ARKit framework, was updated today with a pair of new video demonstrations showing off some of the augmented reality possibilities coming to iPhone and iPad with iOS 11 this fall.
The first demo has the user selecting two spots in the real world, as viewed through an iPhone's lens, to calculate the distance between them, transforming the device into a working tape measure. That's a great example of the power of the ARKit framework.
The app was built by Laan Labs and, like other ARKit-enabled apps, uses an iOS device's camera along with sensor data to precisely find horizontal planes in the real world, such as tables, floors and other objects.
You can beta-test the app by signing up at armeasure.com.
Measure distances with your iPhone. Just because you can. Clever little #ARKit app by @BalestraPatrick https://t.co/b2mXe2FS84 pic.twitter.com/pyoHp99Yts
— Made With ARKit (@madewithARKit) June 25, 2017
Laan Labs has other examples of proof-of-concept apps built using ARKit on their Twitter, like the following example of impressive 3D drawing in augmented reality.
As for an AR-enabled Minecraft, we don't know if Minecraft creator Mojang is working on one, but that didn't stop developer Matthew Hallberg from recreating Minecraft in AR using the ARKit framework and the Unity engine.
By superimposing Minecraft building blocks on top of the real-world, and taking advantage of ARKit's super accurate tracking, the user is able to walk around their environment and place Minecraft blocks at arbitrary spots. “I love that you are able to place life size objects because the tracking with ARkit is so good,” Matthew said.
Apple is also using ARKit tracking for an impressive virtual reality mode in Apple Maps on iOS 11. The Cupertino giant is even helping Ikea build an ARKit-powered app which will let you try out virtual furniture at home before purchasing it.
ARKit requires a device with an Apple A9 or A10 chip because those processors deliver “breakthrough performance that enables fast scene understanding and lets you build detailed and compelling virtual content on top of real-world scenes,” as per Apple.
How do you like the aforementioned ARKit demos? Are you looking forward to augmented reality-enabled apps, and why? Chime in with your thoughts in the comments section.
Apple's Watch release is still at least a month away, but thanks to 'mix your watch,' you can start building one now. The interactive web tool allows you to create your perfect Apple Watch by customizing the case color, band color and band material.
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Between being nearly three years behind the competition and trying to erase consumers' bad memories of previous devices, Microsoft has its work cut out for it with Windows Phone 7. The platform recently fell below 2% in overall smartphone marketshare.
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