Lead Microsoft HoloLens audio engineer has been hired away by Apple

Apple patent 8400548 (drawing 002)

Talk that Apple could be working on an augmented reality project of its own intensified Monday with news that the iPhone maker poached Nick Thompson, the lead audio engineer for Microsoft’s HoloLens augmented reality project.

As noted by Piper Jaffray analyst Travis Jakel, Thompson’s LinkedIn page reveals he started working as an engineer at Apple this July. Before joining Apple, he was the HoloLens Audio Hardware Engineering Lead at Microsoft from September 2012.

Thompson isn’t new to Apple

About seven years ago, Thompson worked as Apple’s senior engineering manager with the company’s CPU Software and Audio division. In this capacity, he was responsible for the design and implementation of built-in audio systems for Mac products and the first-generation Apple TV, according to his LinkedIn profile.

Analyst Gene Munster weighed in on the news of Thompson’s hiring by Apple, writing in a note to clients a copy of which was provided to AppleInsider:

“We believe Apple’s early involvement in the space suggests the company is preparing for the next evolution of computing,” Munster wrote. “Additionally, we believe Apple’s evolving fashion advantage means they can uniquely develop products that consumers will actually want vs. prototype style offerings today.”

Microsoft HoloLens

Microsoft’s HoloLens project is a head-mounted display with see-through lenses that project interactive holographic images into the view of the user. It’s powered by a version of Windows 10 called Windows Holographic and contains a high-end CPU, GPU a dedicated holographic processor and a variety of sensors.


The HoloLens was shown running everything from virtual maps and todo list apps to a holographic 3D version of Minecraft, with Microsoft pitching the gizmo as “the most advanced holographic computer the world has ever seen.”


Apple and Meatio

Apple is heavily rumored to posses an in-house team working on potential augmented reality projects and recent evidence supports that claim. Earlier this summer, the Cupertino firm bought Metaio, the pioneers in augmented reality and computer vision.

Essentially an offshoot of an augmented reality project at German automaker Volkswagen, Metaio was founded in 2003. One of Metaio’s projects, an app for travelers that uses augmented reality to offer details about the Berlin Wall, can be seen in the video below.

Metaio owns 171 worlwide patents related to augmented reality technology.

Basically, the purchase of Metaio puts Apple in the eleventh place for the number of augmented reality and head-mounted display patents held. A few years ago Apple purchased PrimeSense, another AR-related acqu-hire.

The PrimeSense team helped develop the original Microsoft Kinect motion controller for the Xbox console. Apple’s next-generation set-top box, the Apple TV, is said to include a redesigned motion control with touch pad and a bevy of sensors for Nintendo Wii-like motion sensing.

Augmented reality Apple Maps

Back in March of 2013, Apple was granted a patent for an augmented reality mapping technology. Entitled “Synchronized, interactive augmented reality displays for multifunction devices,” the invention recognizes live real-world objects, then builds 3D representations useful for mapping and annotating shared data.

In one potential use, an iPhone camera photographs a circuit board. A layer placed over the image then identifies the components and permits a team to exchange annotations, including text, web links and even images.

Apple also own patents that cover interactive holograms and a head-mounted display.

Source: AppleInsider