According to a recently-posted job listing, Microsoft is looking to port its Xbox LIVE gaming portal to iOS and other platforms. Although iOS recently received a native Xbox LIVE app, the gameplay portion has remained a WP7-only feature.

The Redmond company has been extremely active in the App Store over the last few months, releasing the aforementioned LIVE app, the popular Kinectimals game, and a SkyDrive client. And it doesn’t look like it’s slowing down any time soon…

From the job posting:

“Xbox LIVE Mobile team is looking for a passionate and experienced developer to join us in bringing Xbox LIVE entertainment experiences to various platforms. As the team inside IEB (Interactive entertainment Business) dedicated to mobile experiences, we work closely with the console software team and Xbox LIVE services to bring the latest and greatest gaming and entertainment experience to mobile platforms including Windows Phone, iOS, and other mobile platforms.”

The move has some folks scratching their heads, as many felt that full Xbox LIVE integration was one of WP7’s few advantages over the competition. Perhaps this is a sign that Microsoft has acknowledged that its mobile OS isn’t gaining much traction with consumers.

This is great news, however, for Xbox-playing iOS users. Xbox LIVE’s marketplace is home to thousands of downloadable games that are either free, or very inexpensive.

We’re just looking forward to the day when, much like video streaming now, we can start playing a game on our living room console and finish it up on our smartphones.


  • Anonymous

    “start playing a game on our living room console, and finish it up on our handsets”

    It will be a long time waiting for this, not to mention how big the device would have to be to support the processing power and graphics capabilities of a console such as the 360 or PS3. Personally i’ll never play a game on my phone that I could play on my console, it’s just not the same, not to mention how crap the games on the iPhone play when you use virtual controllers and even bluetooth controllers don’t play with all games.

    Let’s be honest, phones are in no way for hardcore gamers, they are for casual gamers at best because I don’t for 1 second believe any1 would choose the situation I described before over a console unless they love games like Angry Birds or titles that allow for gyroscope movement without on screen controllers. If you wanted to play games on your phone and never use a console, i’m talking about console games like Call Of Duty etc, you’d need a supercharged phone, probably the size of a laptop, oh wait, then you’d just use a laptop … Users of consoles and users of mobile phone games are a different category of player imo and the 2 platforms will never outdo the other as they are just so different.

    I guess my point is, imo of course, it will be a very long time before any mobile phone could stay “mobile” and perform on par with a console. The experience wouldn’t be a patch on a small screen and then if you made it bigger you are evading the point, before you know it you’d be back playing on a big screen with a proper controller .. I could see iPad’s etc being used as the console and playing them on a big tv with a proper controller but never using the device for controls personally.

  • i think onlive is awesome

  • When PS3 will bring that type of thing in to iOS?

    • Lol PS3 is terrible.

      • 4sure mate, GTFY.
        Now someone just answer me.

      • Anonymous

        It is not great, that’s for sure.

  • Off topic: when you look up inception notification center in cydia there’s these awesome sbsettings toggles in the screenshot. The status bar says legacy but when I applied the theme they weren’t the same ones. Any help?

  • Ga ada kegiatan hari ini, hanya bisa bermalas-malas @,@