Razer’s Kazuyo iOS controller redesigned for slimness, has fully remappable buttons

Razer Kazuyo render

I’m sorry if this thought sounds a little depressing, but there’s no two ways about the fact that the first batch of iOS controllers leaves a lot to be desired. The iPhone controllers from Logitech, Stratus Moga and others have all received poor reviews, with critics slamming their high price tag, less than stellar build quality and lacking features.

Razer, a privately-held American accessory maker that specializes in high-performance hardware specifically marketed to gamers, is thinking differently when it comes to its own iOS 7 controller, the Kazuyo.

We previously highlighted this ‘Made for iPhone’ (MFi) controller and now new details surfaced Tuesday helping paint a better picture of the upcoming accessory…

Thanks to an exclusive report by MacFormat, related by MacRumors, we now know that the Kazuyo will permits players to customize button assignments and sensitivity to their liking using a free companion app, pictured below.

The software is said to keep track of iPhone and iPad games which incorporate support for iOS 7 controllers while offering promotions and listings for special deals.

Razer Kazuyo app

The controller could include a built-in speaker.

Another cool feature setting apart the Kazuyo from the rest of the pack: you should be able to tilt your device up when docked for better viewing angles.

Other proposed capabilities, leaked in an internal memo (see the image top of post), include full-sized analog sticks with pressure-sensitive shoulder buttons and a slim hard-shell case design with rounded corners, adding minimal bulk while protecting the docked device against minor bumps and scratches.

Razer Kazuyo (image 003)
Rendering of the old Kazuyo design.

You may also want to check out the RP One controller by Signal, expected in the first half of this year with a price tag of $99.99, and Xbox-inspired C.T.R.L.i. by Mad Catz.

I used to be ecstatic about iOS controllers. Now I’m just saddened that these things appear to be failing miserably. Realizing as much, Apple has recently decreased licensing fees to give vendors some breathing space so they could price-match their accessories to Sony’s DualShock controller for the PlayStation.

Speaking of consoles, if you own a PlayStation, the awesome Controllers for All jailbreak tweak should be a no-brainer as it lets you use Sony’s DualShock controller with any iOS 7 game which supports physical iOS controllers.

What’s your stance on the initial offering of iOS 7 controllers?

Do you have one, or have you tried one in person?