Apple and the graphics giant Nvidia have had something of a rocky relationship, with the Cupertino company switching between Nvidia’s and AMD’s graphics chips for Mac desktops. Most of the Macs currently shipping use either integrated graphics from Intel or discreet AMD chips, but that could change in the coming years.
As first spotted by Bloomberg’s Mark Gurman, Nvidia is seeking software engineers tasked with helping produce “the next revolutionary Apple products.” According to the job post, the role would require “working in partnership with Apple” and writing code that will “define and shape the future” of graphics-related software on Macs.
Apple has hired Nvidia’s director of deep learning, Jonathan Cohen, Re/code reported today. As is its wont, Apple declined to comment but news of Cohen’s hiring has since been officially confirmed via his LinkedIn profile, in which he states that he’s been with Apple since earlier this month.
The publication speculates that Cohen might be joining Apple’s autonomous car project in unknown capacity. As you know, Apple is rumored to be developing an electric or autonomous car, dubbed Project Titan.
Although I’m far from being a hardcore gamer, and even less so of a PC gamer, my ears perked up when I heard about Moonlight compatibility on iOS on Reddit. Moonlight lets your stream games from your PC to external devices. With Moonlight for iOS, this means that you can stream your full collection of Steam games to your iPhone or iPad.
Moonlight itself is an open-source Nvidia GameStream client that lets PC owners equipped with the proper hardware to stream games to other computers and Android tablets. An official iOS client is coming, but you can try it now if you’re jailbroken.
Nevermind that iSpaceship, Apple’s breathtaking curved-glass, circular-shaped research campus, won’t open until mid-2016 – in Silicon Valley, the race is on on who gets to build the most spectacular corporate structure first. Graphics powerhouse Nvidia has thrown down the gauntlet by announcing Wednesday a state of the art new HQ.
Covering one million square feet, the massive site will be comprised of two triangle-shaped buildings with a distinct feature: a nearly translucent glass roof. Part of its campus expansion in Santa Clara, Nvidia describes the upcoming headquarters in Apple’s parlance, as “iconic”…
Apple has lately been rumored to have been moving some production lines to the United States amid whispers of a $10 billion silicon manufacturing facility being considered in the country. Various reports mention both New York and Oregon for this project, code-named Azalea.
And because of its reported $10 billion construction cost, there are some who suspect Project Azalea is a chip-making plant for Apple’s products aimed at replacing Samsung. Remember, the Galaxy maker semiconductor arm’s $14 billion Austin, Texas facility exclusively churns out Apple-designed mobile chips that serve as the engine for the iPhone and iPad.
The rumor-mill has been adamant that Taiwan Semiconductor Manufacturing Company (TSMC), the world’s largest independent semiconductor foundry, will run the upcoming US facility in co-operation with Apple, but now TSMC CEO has issued a somewhat weak denial…
Back in March, I analyzed whether the new iPad has enough oomph to drive graphics-intensive games natively at the new iPad’s 2,048-by-1,536 pixel resolution. The crux of the article: framer rates in Retina-optimized games can drop to well below what the iPad 2 delivers.
With no change on the CPU side and only 2x speed gain on the GPU side, the new iPad clearly has issues offseting the Retina display’s 4x pixel count increase.
Today, The Verge sheds more light on the matter by putting the device through its paces in real-world tests based on a handful of latest triple-A games. The findings may surprise even the most hard-core gamers among you…
AnandTech on Wednesday posted their review of the new iPad. Per usual, the 21-page article goes into every aspect of the device in excruciating detail. The most interesting takeaway includes an in-depth analysis concerning the gizmo’s graphical prowess and how the enhanced A5X chip stacks up in high-resolution games against the iPad 2 and latest crop of Android tablets powered by Nvidia’s Tegra 3 silicon.
For starters, the publication portrays the A5X as “an absolute beast” of an system-on-a-chip. But, its power comes at a price because – as it is implemented in the new iPad – the A5X “under load consumes more power than an entire iPhone 4S”.
We kinda knew that, so just how fast is its quad-core GPU and can we expect jaw-dropping Retina games running natively in all their 2,048-by-1,536 pixel glory and – most importantly – at satisfactory frame rates?
During the company’s new iPad announcement last week, Apple’s CEO Tim Cook and VP Phil Schiller made plenty of claims about both the new tablet and its competition. One claim to stand out was one that struck right at the heart of Nvidia, and it raised a few eyebrows at the same time.
During the announcement it was suggested that Apple’s new A5X chip was much, much faster than the latest and greatest competition, Nvidia’s Tegra 3 chipset. With the Android powered Tegra 3 hardware believed to be the cutting edge of mobile technology, many called the claims ludicrous. Now, after initial testing, it seems that Apple may have actually be onto something after all.
A new video posted by an Australian tech blogger has compared the new iPad and the Tegra 3-equipped Asus Transformer Prime, with the results showing that Apple’s device is indeed the top dog…