Alto’s Adventure now supports haptic feedback via iPhone 7’s new Taptic Engine

By , Sep 29, 2016

Altos Adventure Taptinc Engine update teaser 001

Developer Snowman pushed a nice little update to Alto’s Adventure, its award winning endless snowboard odyssey for the iPhone, iPad and iPod touch, which implements rich haptic feedback for users with iPhone 7 or iPhone 7 Plus devices. Apple allows developers to create custom vibrations on the iPhone 7’s improved Taptic Engine via a Taptic API.

Snowman is among the first developers to have implemented Taptic feedback.

The expanded Taptic Engine lets the game pinpoint exciting moments in a run and tie them to more precise vibrational feedback.

Snowman explains:

Now, you’ll feel a nice jolt of satisfaction upon collecting a wayward llama or sliding over an ice boost. The golden burst of a super coin or powdery landing of a huge combo will hopefully be a little more thrilling.

We’ve even tried to give some consideration to calmer moments: reaching minumum & maximum zoom or snapping the perfect shot in Photo Mode will vibrate like a real camera, immersing you in the joys of being your own mountain photographer. The list goes on, but rather than spoil it all, we’re excited for players to stumble onto each new interaction and find their favourite ones.

Alto’s Adventure also supports 3D Touch for quick wingsuit activation and Quick Actions on the app icon allowing you to start the game up in Standard or Zen Mode right away.

The previous update has added 60 Stickers for Messages on iOS 10, including a series of lovable “llamoji” for when words just aren’t enough.

Alto’s Adventure is a $3.99 download from the App Store.

Source: Snowman

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  • It hardly adds anything to the experience, kinda gimmicky.

    On a different note, I’m stuck on level 60, the last goal, which is 250,000 trick points. Anyone else?

  • Diego Milano

    Such a great game!