Here at iDB, we’re big fans of the iCade controller line. Both the iCade arcade cabinet and the 8-Bitty gamepad have a fun, retro look to them, and they support more iOS titles than any other controller.

So as you can imagine, we were pretty excited when we found out that ThinkGeek was going to be discounting the two accessories, along with several other items, as part of its major Black Friday sale….

MacRumors points to the sale, which includes everything from canned unicorn meat, to a talking bacon doll. Fortunately, it also includes the iCade controllers, and a couple of other iOS-related products.

  • iCade – iPad Arcade Cabinet is $69.99 (normally $99.99)
  • iCade 8-Bitty Retro Wireless Game Controller is $19.99 (normally $29.99)
  • Cube Laser Virtual Keyboard for iOS is $129.99 (normally $179.99)
  • Joystick-It Arcade Stick for iPad is $7.49 (normally $14.99)

It’s worth noting that the iCade controllers work with the jailbreak app Blutrol, which enables you to use them with virtually any iOS game that has on-screen controls, which dramatically increases their values.

But even if you aren’t interested in one of the above items for yourself, they may make nice gifts with the holidays coming up. Either way, you can find them all at the ThinkGeek store for assumably a limited time.

Anyone buying an iCade today?

  • HerrPhillipp

    Does the 8-Bitty really work together with Blutrol? Didn’t find anything about that on the web…

    • Melvco

      I was under the impression they both worked, as it’s the same platform. But I’ll double check with Jeff. He’s been playing around with the 8-Bitty the past few weeks.

    • works in some cases on some games… but its not a great solution .. apple needs to just makes a damn controller..

  • Poster

    Spoiler: they might be cheaper around Christmas.

    Thanks for the info Cody.

  • notewar

    really wanna try this on street fighter volt. Anybody had any experience using bluetooth controller on fighting games?

    • these lame controllers only works with very few games cause apple still refuses to open up the control api to controller makers… it really sucks..