FFVII

Final Fantasy VII, the legendary Japanese RPG that first launched on the original PlayStation back in 1997, is now available for download from the App Store for $15.99. It’s been called one of the most influential RPGs of all time, and now it’s available in handheld form as a universal app for iPhone and the iPad.

It’s been a long time coming for this release. Back in October 2013, Square Enix director Takashi Tokita stated that such a release could be “years away” citing storage space limitations. Well, it’s August 2015, and the game is just now arriving, so he wasn’t too far off the mark…

Here is Tokita’s full quote regarding the potential for a Final Fantasy VII release on iOS:

Unfortunately, it’s not that it’s not impossible for us to develop Final Fantasy 7 for mobile. It’s that currently, space will be an issue. Phones won’t be able to contain the space it takes. It’s over a gigabyte. People are probably going to have to wait a few years.

Coincidentally, Apple doubled the size limitation of apps submitted to iTunes Connect from 2GB to 4GB. That only happened earlier this winter, which opened the door to super-sized releases like Final Fantasy VII.

A few months later, at the E3 expo in Los Angeles, Square Enix’s Shinji Hashimoto announced a mobile port would be finally making its pilgrimage to iOS. Contrary to prior belief, the game isn’t a port of the PlayStation original, but instead a port of the PC version, which featured slightly improved graphics.

FFVII Screenshot

Of course, to accommodate the iPhone’s touch screen, changes had to be made. Gamers can opt for virtual analog control or a virtual gamepad. Even more interesting is the fact that the mobile version of the game will come bundled with ready to use cheats for things like maximum HP and disabling random battle encounters. That’s sure to make the game much more forgiving for new players, but I can’t help but think that the presence of baked in cheats is taking it a little too easy on players. Sure, random battles can get annoying at times, but that’s what makes a JRPG a JRPG.

In its heyday, Final Fantasy VII really was something else. I knew people who bought PlayStations for that one game, and people who normally wouldn’t touch an RPG with a ten foot pole, yet they still loved Final Fantasy VII. A whole lot has changed since 1997, but some things remain the same, namely, people’s love for Cloud, Tifa, and the rest of the FFVII gang.

Final Fantasy VII for iOS is a 1.63 GB download, requires iOS 8 or later, and is optimized for the iPhone 5 or later. Again, it’s available on the App Store right now for $15.99.

Will you be playing it?

  • 15$ ? Damn
    A price of a PC game

    • ravinigga

      ITS a lot but better than a lot of iap. These days

    • Rowan09

      I saw the original discs (4) in a game store selling for $40, so this is a discount.

      • Zach Tallface Blasi

        It was 3 discs.

      • Rowan09

        Oh ok

    • Chuck Finley

      That’s because it is a PC game.

  • Combi

    – Playing FFVII on PSVita
    – Reads title…
    – Keeps playing FFVII on PSVita

    • iPhoneWINS

      yeah apple really need to make a viable controller case for iPhone now

  • AznSoul100

    That’s pretty cool. But I think its best to be on the iPad instead on the iPhone/iPod Touch. But for $15.99 for that app, damn!

  • DUC DOAN

    if it’s $5 I buy. I already finished the game on PC, on my Playstation. I’m not gonna pay $15 even though I’m a FF Fan. Better to wait for the FF15.

  • LeonLink

    Someone knows if the game supports iCloud sync between devices?

    • Doesn’t look like it. I uploaded a save on my iPhone but my iPad isn’t able to detect that save.

  • José Gabriel Rivera Velázquez

    Worth the buy because I can play in my bed, while my wife and son are sleeping, and no one can hear the click clack of my button presses. 🙂

    • Bugs Bunnay

      Theres a solution for that… Wireless earbuds and pair your favorite xbox one or ps4 controller to bluetooth or wire it. BAM.

      • Fixes button click sounds?

      • Bugs Bunnay

        yep.

    • Andy

      That’s what she said.

  • Freddy Born

    “Coincidentally, Apple doubled the size limitation of apps submitted to iTunes Connect from 2GB to 4GB. That only happened earlier this winter, which opened the door to super-sized releases like Final Fantasy VII.”

    “Final Fantasy VII for iOS is a 1.63 GB download,”

    kinda pointles argument.

    • The user-facing download has nothing to do with the iTunes Connect backend upload. That’s what the storage increase was for.

  • iPhoneWINS

    lol @ $15

    • iPhoneWINS

      and for a damn 20 year old game lol

      • Rowan09

        It was on sale in a game store by me for $40.

  • TwinSon

    I want it, but I’ll wait for that sale.

  • Eikast

    Still overpriced. $9.99 I understand but more no way. It’s a port of the PC version from a long time ago. If they made some improvements to the game then I’d understand.

  • JoJo

    Whats with all the bitching about the price? Don’t like it, don’t buy it or wait for a discount/deal to come along. Its a classic and well worth a measely 15 bucks.

    • Andy

      People don’t realize this is a massive game. I managed to complete FF VII back on PlayStation, it certainly wasn’t easy. Coupled with the numerous side quests (Chocobo Racing, anyone?), you really do get your money’s worth. Sadly, now we live in an era where people would rather buy games mainly to get achievements and pay to win than actually playing a game because it’s fun.