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Apple has named BANDAI NAMCO’s ‘PAC-MAN Friends‘ its app of the week for this week. This means that from now through next Thursday, you’ll be able to pick up the title for free in the App Store—a significant discount off its normal $4 price tag.

PAC-MAN Friends is exactly what it appears to be—a modern twist on an arcade classic. Using simple tilt controls, players are tasked with maneuvering PAC-MAN through progressively challenging mazes to rescue his friends from the Ghosts’ Castle.

All of the usual characters are here, including Blinky, the leader of the Ghost gang, and his fellow cohorts Pink, Inky, and Clyde. And just like in previous versions of PAC-MAN, grabbing a flashing Power Pellet makes the whole gang temporarily edible.

The game features 95 levels, in 6 worlds, and 9 unlockable characters, each with their own unique power that can aid PAC-MAN on his journey. If one of the Ghosts catches him, use a Cherry to save his life, or a Slow Time boost to get him out of danger.

Admittedly, the game has only garnered a 3-star rating on the App Store, with many users complaining about stability, but since it’s an official PAC-MAN game I’d say it’s still worth grabbing. You can find PAC-MAN Friends here for iPhone and iPad, for free.

  • Dennis Jones

    Cody never misses a free one!

    • RarestName

      It’s really a great deal.

  • Jonathan

    Just curious, how does free app of the week work?
    1. The dev agrees to give the app away for free for a week

    2. Apple simply posts it as free app of the week without the dev’s permission, but it’s a high enough honor for that dev, that the dev would most likely not bother is trying to take it down

    3. (I’d guess this is it) Every download that is made, Apple pays the dev that money the dev would normally receive.

    • Melvco

      I’ve always wondered this myself, but if I had to guess I’d say option 3. I can’t imagine it would sit well with devs to have to give their app away for free. Maybe Apple works some kind of deal, like a 50% cut instead of 30% or whatever.

      • Jonathan

        Wait, Apple takes 70% of the app income? I thought it was like, 20%. :/

      • RarestName

        30% IIRC.

      • Saudor

        they get a lot of exposure though

  • Slacker

    Terrible game, no wonder it went free.