UK-based developer ZeptoLab really hit the bull’s eye with the main premise behind its adorable iOS puzzler dubbed Cut the Rope. In case you’ve been living under a rock, your objective is to feed candy to a little green monster named Om Nom while collecting stars.
Since making its debut in October 2010, Cut the Rope, a BAFTA winner, has been downloaded more than a hundred million times across various platforms.
Taking the franchise to the next level, ZeptoLab has just posted a teaser video announcing a sequel titled Cut the Rope: Time Travel…
Posted exclusively on TouchArcade, it unfortunately tells us little in way of details about the game’s concept, though mechanics appear to be more or less the same, which is a good thing.
Judging by both the name and the teaser, Cut the Rope: Time Travel could incorporate some sort of time travel, opening door (theoretically) to a wide array of settings and backgrounds, including zero-gravity space.
The video says the game will be launching for Android and iOS and mentions that it is “almost here” so it should be anytime now. In the meantime, here’s a nice trailer for January’s Cut the Rope: Steam Box update.
Cut the Rope and Cut the Rope: Experiments cost 99 cents each for the iPhone. Cut the Rope HD for iPad is two bucks and Cut the Rope: Experiments HD for iPad is $4 a pop.
With 350 levels – and more coming on a regular basis via free updates – I’ve found Cut the Rope a little more engaging and certainly less annoying than Rovio’s Angry Birds. Besides, I’ve always felt that Cut the Rope games have delivered better on the puzzle physics front than Rovio.
The game is available on iOS, Android, Symbian, BlackBerry phones and BlackBerry PlayBook tablet, DSiWare, Mac OS X, Windows Phone, Windows PCs and web browser – how’s that for your distribution footprint.
Have you played Cut the Rope games yet?
If so, what did you think of them?