By Christian Zibreg on Oct 1, 2015
Those prolific electronics wizards over at iFixit have found out the hard way that breaking Apple’s NDA has consequences. The site fell out of favor with Apple after posting a teardown analysis of an unreleased 4th generation Apple TV with Siri Remote.
According to iFixit itself, not only has Apple yanked their iPhone app from the App Store but also banned their developer account. iFixit’s Apple TV unit was obtained as part of development kits provided to some developers who were selected to take part in Apple’s early access program. Read More
By Christian Zibreg on Sep 24, 2015
Apple today refreshed its official XcodeGhost FAQ webpage, listing the top 25 iPhone and iPad apps on the App Store that contain the widely reported though mostly harmless XcodeGhost malware.
In addition to WeChat, one of the top messaging apps in the world, Rovio’s Angry Birds 2 and China Unicom’s Customer Service app, most of the listed apps are distributed on the Chinese App Store only.
“If users have one of these apps, they should update the affected app which will fix the issue on the user’s device,” writes the company. “If the app is available on App Store, it has been updated, if it isn’t available it should be updated very soon.”
Apple has pulled many of the infected apps and said it’s working closely with developers to get impacted apps back on the App Store. Read More
By Christian Zibreg on Sep 23, 2015
The XcodeGhost malware couldn’t have arrived at worst time for Apple as the company prepares to launch its iPhone 6s and iPhone 6s Plus tomorrow. The company has already removed the App Store apps infected by the malware, which has been found to inject its payload into apps compiled with compromised copies of Xcode that were distributed on non-Apple servers in China.
Wednesday, the Cupertino firm has confirmed plans to mitigate the threat by hosting local Xcode downloads within China. In addition, Apple has posted an XcodeGhost FAQ webpage on its Chinese website detailing the XcodeGhost malware and how customers might be affected by it. Read More
By Christian Zibreg on Sep 22, 2015
A new type of attack called XcodeGhost is wreaking something of a mini-havoc in the App Store, injecting its malware payload into popular iPhone and iPad apps and prompting Apple to pull the infected apps.
The malware itself is pretty harmful—it collects and sends information about your device—but the method of spreading is cunning. Rather than target the App Store itself, attackers have distributed hacked versions of Xcode, Apple’s tool required for iOS and OS X development.
As Xcode is a multi-gigabyte download, developers in countries like China where Internet speeds are slow have downloaded these modified Xcode builds from non-Apple sources without realizing a hacked Xcode injects malware when compiling apps.
This morning, Apple issued an email to developers providing an update on the XcodeGhost situation while laying out easy-to-follow instructions for checking if their Xcode copy has been tampered with. Read More
By Jeff Benjamin on Sep 20, 2015
Apple is fully aware of the recent malware attack on several of its App Store apps, according to an Apple rep that spoke with Reuters via email. It has begun removing all known apps that have been infected, and is working with developers affected by the breach.
XcodeGhost, as we told you about yesterday, is malware that is attached to several legitimate App Store apps. The apps were infected due to using an illegitimate version of Xcode, which was downloaded from a third-party server in China. Most of the infected apps are of Chinese origin, but there are a few apps impacted, WeChat to name one, that are popular in other territories. Read More
By Christian Zibreg on Sep 11, 2015
Electronics Arts, the world’s top developer and publisher of video games and one of the most prolific makers of mobile games for the iPhone and iPad, has quietly removed a bunch of classic iOS titles from both the App Store and Google’s Play store.
As first reported by TouchArcade, hit games such as the original Real Racing, Need for Speed Shift, Flight Control, Mass Effect: Infiltrator and many more can no longer be purchased in the App Store, nor will they be supported going forward. Read More
By Christian Zibreg on Sep 3, 2015
The App Store has been on Twitter since September 2009 but as of today, a new curated Twitter account dedicated to highlighting the App Store games is available as well. It’s now yet known whether gaming-related tweets will now be exclusively posted on @AppStoreGames alone or retweeted on @AppStore but it’s an encouraging sign of Apple’s mobile gaming prowess.
“Embrace the future of gaming,” reads the account’s bioline. “Straight from our Games Editors.” Read More
By Jeff Benjamin on Sep 2, 2015
If you’ve yet to purchase a copy of 1Password for your Mac, iPhone and iPad, now is definitely the time to consider doing so. Despite our urgings over the years via blog posts, and via our podcasts, we’re aware that there may still be a few of you out there who have yet to make this great security investment.
Starting today, both 1Password Pro for iOS and 1Password for Mac are both reduced in price significantly. Now is a great time to get in the game, and start taking responsibility for your security.
By Timothy Reavis on Jul 26, 2015
Photography is the capture of emotion for reuse. I’m particularly fond of art – photography or otherwise – that makes me feel something on an emotional level, because if art doesn’t induce emotions, what is its point?
Obscura is a new camera app for iPhone that simplifies the art of taking meaningful pictures. The first real shot I took with this app made an onlooker want to download the app immediately, because she looked at the image and felt something. Even Obscura’s flat, black and white interface leaves the user with a feeling of simplicity that, while decidedly modern, somehow connects back to the original colorless photograph. Read More
By Christian Zibreg on Jul 21, 2015
In what’s become a norm for the company these days, another outage has hit a number of cloud-based services as users around the world report issues accessing Apple’s content stores: the App Store, the Mac App Store and the iTunes Store.
We’re also tracking issues with Apple Music and Beats 1.
Indeed, I’m currently struggling to stream my Apple Music songs and Beats 1 radio.
UPDATE 1: Apple has now acknowledged the outage on the iCloud status page. “Users are experiencing a problem with the services listed above,” reads the notice. “We are investigating and will update the status as more information becomes available.”
UPDATE 2: The iCloud dashboard says all services have been restored after three and a half hours of downtime. Read More
By Timothy Reavis on Jun 28, 2015
Perhaps my biggest productivity hindrance is time management. If I’m able to set aside time to focus on a task without distraction and stick with it to completion, my productivity levels exponentiate. Getting to that point, however, can be difficult and requires an incredible amount of self control. Focus is an app I picked recently that helps to both manage time and concentrate on the task at hand. It’s compatible with iPhone, iPad, Apple Watch, and, soon, Mac as well, and I have a full review below.
By Timothy Reavis on Jun 21, 2015
One of the tasks for which Apple Watch is best suited is displaying information. Whether it be an upcoming calendar event, an incoming text, or simply the date and time, having this information a wrist raise away is what makes Apple Watch so invaluable.
This week, we have some apps that excel at displaying information on your wrist without requiring or even allowing much user interaction at all. These apps conform to the idea of using Apple Watch for very short amounts at a time, making the experience more natural.
By Timothy Reavis on Jun 14, 2015
I’m looking forward to the day when an iteration of the Elder Scrolls will come to iPad. Imagine strolling through Tamriel on your Retina display, engaging in Infinity Blade-style combat with man and beast. It’d be glorious. I’m not sure that day will ever come, but I’m anticipating it just the same. I’ll be happy when the latest version of iPad has the hardware to run such a game, regardless.
Instead of discussing my recently renewed obsession with Skyrim, we’re here to talk about some noteworthy Apple Watch apps that I’ve come across recently, so let us begin.
By Timothy Reavis on May 31, 2015
I like to think of myself as a power user when it comes to my apps and devices, and although that term isn’t always applicable, I’ve spent hours in Workflow trying to craft recipes that will save me precious seconds later on, and I enjoyed doing so if for nothing other than the self-satisfaction when I get to run a handmade workflow and watch it perform beautifully.
Today’s App Watch has a couple power user apps to help streamline your day (and an app to make you a powerful user), and I hope, once we’re done, you’ll be as excited as I am to use these apps in the future. Read More
By Timothy Reavis on May 24, 2015
Although I’m not a hardcore gamer, I do my fair share of gaming, largely on my Mac or PC, but iOS has demanded my attention as a gaming platform as well. Console gaming doesn’t greatly interest me, however, due to the cost of games and limitation of genres. But I don’t mind investing into a gaming PC that I can also use for work, school, and countless other things, and my iPad Air 2 is also great for playing the more graphically intense titles on iOS.
More recently, gaming moved beyond iPads and iPhones to alight on users’ wrists with Apple Watch, which is our primary focus in this article. Although the games are very basic, as they should be, many are designed to burn a few minutes while in line or other places where pulling out an iPhone isn’t entirely convenient, while others are built exclusively for Apple Watch. Read More
By iDB Deals on May 22, 2015
The Apple Watch’s debut is the perfect opportunity to learn how to create apps for a brand-new product—especially considering that it’s expected to be on the wrists of more than 2.5 million people in the coming months. Check out our deal on an Apple Watch Course. At 87% off, it’s an amazing deal for the amount of hands-on instruction and experience you’ll get.
The course starts with the very basics of Swift and WatchKit and doesn’t require any prior programming experience — but if you’ve got some, it’s easy to skip ahead. You’ll get a whopping 134 lectures and 12.5 hours of content covering actionable notifications, glances, general interface principles, working with APIs, and beyond. Read More
By Lory Gil on May 19, 2015
When you are relaxing with a nice, simple puzzle game, do you prefer it to be mindless and easy, or are you the type of gamer that likes things that are hard to solve?
Noodles! is a simple puzzle game with a nice, solid challenge. It isn’t so hard that you give up, but it is hard enough to make you feel smart when you finally solve a puzzle. Check out our game review of Noodles! below. Read More
By Timothy Reavis on May 17, 2015
Artificial intelligence may very well take over the world one day, but I find it absolutely fascinating, regardless. The concept of teaching computers how to “think” brings an entirely new level to technology, not only in relation to programming, but in how we interact with it as well. The issue is that, once they become sentient, computers will in theory no longer be content doing as we command, but instead turn on humanity and kill us all.
Anyway, the App Store has yet to feature an app for controlling a maniacal robot from your Apple Watch, but there are some apps that utilize a form of artificial intelligence, and we’re looking at a couple of them today. Read More
By Jake Smith on May 14, 2015
Hackers are stealing money from users’ credit cards, banks, and PayPal accounts through the Starbucks mobile app, the coffee giant confirmed to CNN on Tuesday.
The app, which lets users pay at checkout and reload Starbucks gift cards, has an auto-reload function that makes it easy for hackers to take from users, not needing any account numbers. Read More
By Josh Gallagher on May 14, 2015
One of the first iPhone games I, and certainly many iPhone owners, ever played was Doodle Jump. It came out while the App Store was still in its relative infancy, and the iPhone was beginning its meteoric rise in earnest. Since its release in 2009, we have seen numerous games that copy its pencil and paper art style or gameplay mechanics. So many, in fact, that it has become relatively hard for any game that looks even remotely similar to stand out.
When you first look at screenshots of Cooped Up, I have no doubt that Doodle Jump, Mega Jump, or any number of other apps will be the first thing to spring into your mind. Cooped Up is more than just a cheap knock off, though. What makes this game different? Well, that’s going to take a bit of explaining. Read More