Piracy

Apple Approves Another BitTorrent iPhone App

Apple has been making some surprising app approvals for the App Store. Several months ago, a BitTorrent app called IS Drive snuck into the App Store. It didn't stay there for long, but Apple still approved it at one point.

Another BitTorrent application has tiptoed its way into the App Store catalog. iControlBits is a mobile client for the popular OS X BitTorrent utility called Transmission. For many Mac users, Transmission is the BitTorrent client of choice. Transmission already allowed users to manage torrents through a web interface, but the process was a tad cumbersome.

iControlBits allows you to manage your torrents in a native environment for the iPhone. Let's just hope it doesn't get pulled before you finish downloading that new episode of Glee...

Napster App Comes to the iPhone

I remember it to be about 10 years ago when a few buddies and I used to be huddled over a PC with Napster open. Wasting hours for low quality pirated music never felt so cool.

9 to 5 Mac reports that  you can recapture some of the nostalgic vibe above by adding the Napster application to your iPhone. Once held as the top source for downloading music, Napster has watched its importance come and go since 1999 and is now gracing the virtual shelves of the App Store...

4,000,000 iPhones Are Downloading Apps Illegally

The guys over at App Advice got to talk with Dissident, the creator of the infamous cracked app store AppTrackr. In this candid but revealing chat, Dissident shared some interesting numbers about iPhone app piracy.

According to Dissident, Installous, the app used to download these cracked applications is installed on 4 million iPhones, which represents about 4% of all iOS devices in the world. That's insane, isn't it?

Last week we reported about the logic behind iPhone app piracy. Dissident holds the same kind of speech. Here are some of the excerpts from his interview:

I know for a fact that a good share of our users trial applications, and that’s the only reason I continue to work for the community. A very, very considerable portion of our users do so. The user should be able to have a risk-free trial of the application. The user should not have to purchase the application for any amount of money. The user should be given ample time for testing. This trial system should be available for all applications. Developers can be given some flexibility on a per-app basis, but abuse cannot be tolerated and the policy cannot be too lenient.

I do agree that Apple should let people try out applications for a period of 24 hours. I however doubt the honesty of Dissident when he claims his service's sole goal is to help people try applications out.

Apple can work around the edges to either please us or displease us, and that’s really all it comes down to. Indeed, our services will no longer be required if Apple implements such a system.

I don't believe one word of that.

What about you? What do you think about app piracy? Do you download cracked apps? Do you do so because you want to be able to try applications before buying them?

[9 to 5 Mac]

Pirate Explains the Logic Behind iPhone App Piracy

The Administrator for the pirate community Hackulous had some sort of open letter on TorrentFreak a few days ago where he explains why he thinks app piracy is not as bad as you may think. In this long piece, he goes over 4 mains points to convey his idea.

1. Most of the pirates who use our services do so because they simply cannot afford to purchase the applications. One of the prominent members of the Dev Team, planetbeing, described the pirates who use our software as “predominantly in their early teens where money is scarce and time is abundant.”

Since these users have never had any intention or capability to purchase the applications whether or not cracked versions are available, developers of these apps are losing significantly less than what they believe they are to these people.

2. Another portion of our pirates are those who have the capability of purchasing iPhone apps, but not the desire. These pirates typically do not “need” any particular application for free, they just want whatever application that can provide a certain level of entertainment for them.

They are not so much making the choice between purchasing or pirating software A, but rather making the choice between pirating software A or B. So again, the profit lost attributed to this tribe of pirates has been overestimated; these pirates would not have forked over their money anyway, they would just move on.

3. Over three million devices are running our software, Installous, to download and install cracked iPhone apps. The people using these devices are Apple customers who are likely to purchase another device, purchase new Apple products, or refer their friends to Apple. As I have stated before, the people who use our services to trial iPhone applications actually help Apple more than they hurt it.

Why, you ask? If a majority of our three million users are pirates, the value in Apple’s devices is significantly higher: These millions of users, who would otherwise be incapable or unwilling to purchase apps, now have a rich source of entertainment that greatly enhances their experience with their devices.

Apple does not like piracy, but as long as piracy increases the value of jailbroken iPhones, they have no need to be passionate about stopping it. As music has shown Apple and Steve Jobs himself, DRM can always be defeated. Apple is in fact embracing piracy for what it can accomplish for their company.

4. Piracy also helps to expose an application to the masses, much like music piracy helps artists and bands get more publicity. Without cracked app sites like apptrackr, a lot of applications would be left languishing in the pits of the App Store among the rest of the 240,984 apps (at last count) available.

I think these are some valid but very candid points.

What do you think?

[PlanetBeing]

Is iPhone Apps Piracy As Bad As They Say?

Lately there has been quite a bit of discussion about iPhone applications piracy. An article on MobileCrunch mentions Beejive, for which apparently 80% of downloads are illegal (aka cracked versions).

I want to share my views with you about this topic but first, I want to make things clear. I do not endorse app piracy (or any type of piracy for that matter). I believe developers deserve to get paid for their hard work. If I was a developer being ripped off, I would most likely complain too.

This being said, if you're a loyal reader of this blog, you know by now that I don't care about what the mainstream people do or think. I don't have to put a face on and pretend to be someone I am not. I am straightforward and say what I think. That's why you love me or hate me. What I'm going to say here will probably piss some developers off but I'm not here to please everyone...

Will In-App Purchase Kill iPhone Apps Piracy?

Yesterday the news fell that Apple was finally allowing free iPhone apps to include in-app purchases. Until then, developers who wanted to offer a free trial of their applications had to create 2 versions: a full-featured paid version, and a "lite" stripped-down version with very basic features.

The news was very well welcome, especially by developers who see in this new system a chance to reduce application piracy. Two articles got my attention yesterday as they were insinuating that in-app purchase for free apps was the end of piracy.

From MobileCrunch:

Here’s the trick: while you can crack an iPhone application and throw it up for all to download in a matter of seconds, you can’t fake an In-App purchase receipt. A pretty notable chunk of the In-App purchase process is actually handled on the developer’s server, in addition to Apple’s – so unlike the initial purchase (which devs actually get to know very, very little about), developers know pretty damn well exactly which iPhones should be running which In-App Purchase. Developers have a specific receipt for each in-app purchase, which resides on their server. Faking this would be like tricking Amazon into shipping you a TV that you didn’t pay for.

From TUAW:

"Will this help in anti-piracy measures?" Definitely. StoreKit allows developers to validate receipts, ensuring that unlock codes are only sent to paying customers. Add a hash-check algorithm for the current device and developers have better control over who gets to use their applications.

I am not much of a technical person ("StoreKit" and "hash-check algorithm" sound like Chinese to me) but I really doubt that in-app purchase is the end of piracy. If anything, it's going to start a new era of iPhone app piracy.

To crack an application, you first have to download it. So let's say I'm a cracker, I download the app, I pay for the in-app purchase that "unlocks" the full-featured app. Now that I have everything, I just need to crack the application and make it available to the general public.

Nothing changes. Maybe the way I crack the application changes. Maybe I have to bypass a few new protections like the StoreKit thing, but in the end, if I have the full application to work on, there will always be a way to trick the app into thinking it is legit.

So to me, in-app purchase will not kill iPhone apps piracy. At best, it will slow it down and instead of getting the cracked version of XYZgame in 2 hours after the release, I'll get it in 3 hours. At the end of the day, you still get your cracked app.

As I said above, I'm not technical at all and I might be missing something here. I'm interested in hearing what you have to say about it. Do you think in-app purchase will put an end to iPhone app piracy? Why? How? Leave a comment to share your views.