In late 2011, OnLive announced that it would be bringing its over-the-air console gaming platform to iOS. It promised that users, wielding its dedicated controller, would have access to a library of tens of thousands of popular games on their iOS devices.
But as cool as it sounded, the magic soon wore off as the app's ETA went from "imminent" to "your guess is as good as ours." It's now been 6 months since the OnLive team submitted its iOS client to the App Store. And it's still awaiting Apple's approval...