Nintendo announces new ‘Fire Emblem’ game coming to iOS February 2

By Cody Lee on Jan 18, 2017

Nintendo on Wednesday announced that its next game released for mobile will be a new entry from the popular Fire Emblem franchise. It’s called Fire Emblem Heroes, and it is slated to launch on iOS and Android on February 2.

Like other FE titles, Heroes is a tactical roleplaying game with upgradeable characters from the series. In this all-new storyline, players are tasked with summoning warriors to fight in epic battles between two warring kingdoms. Read More

 

Pokémon Go is dead, long live Pokémon Go!

By Steffen Reich on Jan 10, 2017

There is no debate that a large contingent on the internet has been holding out for less Pokémon Go news in 2017, but it is equally clear that this sentiment will not be echoed by the people at Niantic. No matter the side of the fence you are on, the fact that Pokemon Go is hands down one of the most successful apps in the history of the App Store (breaking first-week download and revenue records) is a big deal, and the augmented reality laced game will continue to rake in millions of users and dollars in the year ahead. It’s not all rosy though, as the daily player count is continuously pointing south and engagement data crumbling.

As much as this is Niantic’s battle to fight, Apple too has a vested interest in the preservation of Pokemon Go’s winning streak and will want to benefit financially from the game throughout the current fiscal year. The question both business entities therefore are going to have to find answers to is what’s next for Pokémon Go strategically, and what is Apple’s role in facilitating Niantic’s continued success with the app? Not so much content wise but rather in terms of product strategy, I have sized up a few moves that Niantic, The Pokémon Company and Apple could have up their sleeves over the next 12 months.

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Sign up on Google Play Store to be notified when Super Mario Run launches on Android

By Christian Zibreg on Dec 29, 2016

Following its December 15 debut on App Store, Nintendo’s one-handed side-scrolling platformer Super Mario Run will be coming to Android sooner than later: you can now pre-register on Google’s Play Store to be alerted when the game is available to download.

Super Mario Run is free to download on iPhone, with a $9.99 In-App Purchase required to unlock the 24 levels across six worlds. Read More

 

Friendly Run event launches in Super Mario Run, earn Rally Tickets no matter if you win or lose

By Christian Zibreg on Dec 27, 2016

After launching a new Friendly Run mode in Super Mario Run six days ago, Nintendo today announced a limited-time Friendly Run event that gives you a little bonus for playing Friendly Run. No matter if you win or lose, playing Friendly Run during the event earns you some free Rally Tickets.

The event is running from December 27, 2016 8:00am to January 11, 2017 07:59am. Read More

 

Nintendo celebrates 50 million Super Mario Run downloads by giving you 10 free Rally Tickets

By Christian Zibreg on Dec 23, 2016

Super Mario Run has cleared fifty million downloads in only seven days following its December 15 debut on the App Store, Nintendo Japan announced on Twitter Friday. In celebration of the latest achievement, Nintendo is giving all Super Mario Run players ten Rally Tickets for free. Read More

 

Here’s what Super Mario Run would look like as a free-to-play game

By Christian Zibreg on Dec 23, 2016

A recent Nintendo survey asked a subset of Super Mario Run players who linked the game with their My Nintendo account how much they’d be willing to pay for the full game.

As you know, Super Mario Run can be downloaded at no charge, but a $9.99 upgrade is required to remove the restrictions from the three game modes and unlock its content beyond the first four levels of World 1.

Some people were so disgruntled with the high upgrade price that they wrote poor reviews on App Store, causing Nintendo’s share price to fall. Wouldn’t it be great if Super Mario Run was a free to play title like Pokémon GO is? Well, PocketGamer took it upon itself to create some very illustrative mockups that imagine the parallel universe where Super Mario Run is free to play. Read More

 

Nintendo wants to know how much Super Mario Run should cost

By Christian Zibreg on Dec 22, 2016

Japanese video games giant Nintendo is surveying Super Mario Run players via email about various aspects of the game, MacRumors reported Thursday. The company wants to know how much players would be willing to pay for a premium experience like Super Mario Run and if they would be interested in playing a sequel. The ten-minute survey was sent via email to a subset of Super Mario Run players who have linked the game with their My Nintendo account. Read More

 

Super Mario Run: 40 million downloads, Friendly Run mode added

By Christian Zibreg on Dec 21, 2016

Nintendo Japan said in a press release today that Super Mario Run for iPhone has been downloaded more than forty million times in the four days following its debut on the App Store six days ago.

The game topped the App Store’s Free charts in 140 countries and is among the top 10 paid items in more than a hundred App Stores worldwide. Today, Super Mario Run gained a brand new Friendly Run gameplay mode, but with a daily cap. Read More

 

How to delete your Super Mario Run game data without deleting the app

By Anthony Bouchard on Dec 20, 2016

The popular new Super Mario Run game by Nintendo doesn’t have a whole lot of levels to play, but if you ever get to the point where you want to just delete all your in-game progress and start all over again, then you’ll be happy to know there’s a way to do that.

In this tutorial, we’ll show you how you can delete all your Super Mario Run game progress data without having to delete the game from your device and re-download it later on. Read More

 

Download Super Mario Run in the App Store right now

By Christian Zibreg on Dec 15, 2016

As promised, Super Mario Run, Nintendo’s first real smartphone game, launched on the App Store today, December 15. The side-scrolling, auto-runner platformer is available free of charge with a non-compulsory $9.99 upgrade to unlock the game’s three modes completely.

If you don’t see the GET button quite yet, force refresh the App Store app, then simply tap on the Notify button in the App Store description of the game. Enter your password or use Touch ID when prompted, and the game will begin downloading. If that doesn’t work, iDB editor Jim Gresham suggests force-quitting the App Store app, rebooting the device, launching the App Store app, and then download the game.

The anticipated title is optimized for one-handed play: as Mario automatically runs from left to right, you just tap the screen to make him jump. The longer you touch the screen, the higher he jumps. As with other Mario games, you’ll be avoiding various obstacles and collecting coins along the way whilst attempting to get our hero safely through the level in the fastest time possible. Read More

 

How to bypass jailbreak detection in Super Mario Run

By Anthony Bouchard on Dec 15, 2016

The highly anticipated Super Mario Run platformer game from Nintendo launched on the App Store Thursday afternoon, but anyone who has a jailbroken device is in for a surprise when they try to play, as it appears Nintendo built jailbreak detection into the game.

This is particularly common among a number of hit games from the App Store, including Pokémon GO, and causes the app in question to do nothing but crash whenever you attempt to launch it, but there is a way around it if you still want to play Super Mario Run on your jailbroken iOS devices, and we’ll show you how. Read More

 

Video: how Mario games have evolved over the years

By Christian Zibreg on Dec 15, 2016

With Super Mario Run now live on the App Store following its announcement at the iPhone 7 event back in September, both Apple and Nintendo are now promoting the game like crazy. Early reviews indicate that Super Mario Run has all the hallmarks of the Mario franchise even though the game is optimized for one-handed gameplay so Mario constantly moves forward through the courses. Celebrating Mario’s App Store debut, Nintendo has put together a little video showing how the game has evolved over the years. Read More

 

How to save battery when playing Super Mario Run

By Christian Zibreg on Dec 15, 2016

Nintendo’s highly-anticipated Super Mario Run launched on the App Store Thursday afternoon as a free download with a non-compulsory $9.99 In-App Purchase to unlock all of the gameplay modes and levels. If you’re as excited for this game as I am (amazing what nostalgia can do, eh?), you’ll be collecting those coins like there’s no tomorrow.

In order to prevent unwanted battery drains, we have some tips for you about minimizing energy consumption while playing Super Mario Run on your iPhone, iPad or iPod touch. Read More

 

Super Mario wallpapers for iPhone

By Jim Gresham on Dec 11, 2016

Nintendo will drop Super Mario Run into the App Store on Thursday, December 15. The Apple-Nintendo partnership was first unveiled as, perhaps, the only surprise during the September iPhone 7 launch event. The iDB team couldn’t be more excited about Nintendo’s decision to build a full platform game for iOS, which has been long over due.

We are joining the excitement by offering a way to deck out your favorite iOS device with a set of Super Mario wallpapers with this week’s Wallpapers of the Week. Take a step inside for the downloads. Read More

 

Nintendo drops a live-action commercial for Super Mario Run ahead of release

By Christian Zibreg on Dec 9, 2016

Nintendo is scheduled to debut Super Mario Run, its platformer optimized for one-handed gameplay, on the App Store on December 15. Ahead of this eagerly anticipated release, the Japanese gaming giant released a live-action commercial that’s all about speed.

Running two minutes and five seconds long, the ad features people from all walks of life running across scenic locations and in front of landmarks across the globe. The video features an upbeat tune and classic Super Mario notes and sound effects. Read More

 

Super Mario Run requires a persistent Internet connection to prevent piracy

By Christian Zibreg on Dec 9, 2016

Super Mario Run, Nintendo’s eagerly awaited platformer optimized for one-handed gameplay, requires a persistent Internet connection to play in order to prevent piracy, Mario’s creator Shigeru Miyamoto has confirmed to Mashable. Actually, the security element is one of the reasons Nintendo decided to go with the iOS platform first before releasing Super Mario Run on Android. Read More

 

First impressions of Super Mario Run on iPhone

By Andrew O'Hara on Dec 8, 2016

As we noted earlier today, you can now test out Super Mario Run at your local Apple Store. They have preinstalled the game on their demo devices ahead of the games launch on December 15th. I was lucky enough to head over earlier today and put together a video and some first impressions on the upcoming platformer.

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You can now play Super Mario Run in Apple Stores around the world

By Christian Zibreg on Dec 8, 2016

Ahead of its scheduled December 15 debut, Nintendo’s upcoming platformer Super Mario Run can now be experienced firsthand in your local Apple Store. That’s because the iPhone maker has installed Super Mario Run demo stations at its brick-and-mortar retail locations for pre-release play, as announced during Wednesday evening’s “The Tonight Show” starring Jimmy Fallon. Read More

 

GBA4iOS creator launching new SNES, Game Boy & Nintendo 64 emulator in beta this December

By Christian Zibreg on Nov 22, 2016

Developer Riley Testut, the brains behind a Game Boy emulator for iOS called GBA4iOS, said on Twitter yesterday that he is now focusing his energies on a brand new software designed to emulate the hardware of popular SNES, Game Boy and Nintendo 64 consoles. He’s calling it Delta and it’s launching this December in beta although a teaser website does not reveal if this will be an app that you’ll be able to sideload onto an iOS device without jailbreaking. Read More

 

Super Mario Run is coming to iPhone and iPad on December 15

By Christian Zibreg on Nov 15, 2016

Apple dropped quite a bombshell at its iPhone 7 event two months ago when it announced Super Mario would be coming to the iPhone in the form of a brand new endless platformer specifically designed for one-handed gaming, called Super Mario Run.

Nintendo later promised launch in time for holidays and today the Japanese gaming giant officially confirmed the game’s price point and release date.

Super Mario Run is scheduled to hit the App Store on December 15 as a free download for the iPhone, iPad and iPod touch with an optional $9.99 upgrade to give you unrestricted access to the game’s three modes. Read More

 
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