By Cody Lee on Feb 24, 2014
Following up last week’s run of webNES comes a new mobile Safari-based emulator that allows you to play old school games on your iOS device without jailbreaking. The site is called Ben Midi’s Gameboy, and as the name suggests, it lets you play Game Boy games in-browser.
Unlike webNES, however, there’s no way to add ROMs. This can be both a good and bad thing, depending on your preferences. It’s good in that you can start playing one of 13 pre-loaded Game Boy games in seconds, but bad in that you can’t add any games outside of those 13… Read More
By Cody Lee on Feb 19, 2014
Earlier this week, we told you that a big update for the popular emulator GBA4iOS was coming soon. The developers said that it would be launching today, February 19, and they have delivered on that promise. GBA4iOS 2.0 is now available for installation.
Among the many additions to the Game Boy emulator is iPad support, iOS 7 controller support and Dropbox integration. More importantly, the app is now much easier to install, as it does not require you to be jailbroken or to change your device’s date… Read More
By Joe Rossignol on Feb 17, 2014
A few days ago, Jeff posted about an awesome new website called webNES that allows iPhone and iPad users to play Nintendo games directly from Mobile Safari. But while the web-based emulator does not require jailbreaking your iOS device, that benefit is largely overshadowed by the sluggish performance of most games. Fortunately, in less than two days, gamers will have another great no-jailbreak alternative in GBA4iOS 2.0. Take a look… Read More
By Jeff Benjamin on Feb 15, 2014
This is downright amazing. Somebody has put together a website that allows you to play NES ROMs directly from Mobile Safari, no jailbreak required. The website, which is called webNES, allows users to link a Dropbox account to load their favorite NES ROMs and play them right from the browser.
I’ve tested webNES with a handful of ROMs, and most of them play decently, but there is some definite choppiness and slowdown. The emulator features a built in soft-controller, and the games can be played in either portrait or landscape mode.
The great thing about webNES is that it runs totally in your browser. This means that there’s really no way for Apple to shut it down, since it doesn’t require any apps or downloads from a jailbreak source like Cydia. Check out our full video walkthrough inside as I show you how I play a few of my favorite NES games directly in Safari. Read More
By Christian Zibreg on Feb 10, 2014
Unless you’ve been sleeping under a rock lately, you must have heard about a phenomenon that is Flappy Bird, a silly and addictive game that set tongues wagging even before its controversial removal from the App Store last night.
A lot of people thought that Flappy Bird creator Dong Nguyen announcing the app’s removal from the App Store was a marketing move, even after he followed through with his promise. And who can blame them?
I mean, who in their right mind would kill a golden goose that in Nguyen’s own words was bringing a cool $50,000 per day from in-game advertising, right? Nguyen on his part would only say the sheer publicity from the game had “ruined his simple life” by attracting too much attention from the press and disgruntled players.
Although some sympathized with Nguyen, others suspected Nintendo was responsible for killing Flappy Bird over certain graphics similarities with its Mario franchise. Surprisingly enough, Nintendo in a rather unusual move went on the record to specifically dispute the notion and assure Flappy Bird fans it had nothing to do with the app’s removal… Read More
By Cody Lee on Jan 30, 2014
It’s been an interesting week regarding Nintendo news and its plans for the mobile market. With the company expected to report its second straight year of profit loss, and its hardware sales tanking, pundits are hoping to see it enter the mobile space.
Earlier this week, a report from Japan’s Nikkei claimed that Nintendo was working on ‘mini games’ for mobile devices. The company has since denied the rumor, but during a strategy briefing earlier today, it confirmed it is working on mobile apps… Read More
By Cody Lee on Jan 28, 2014
Japanese business newspaper Nikkei published a report yesterday suggesting that Nintendo is working on a smartphone app as part of an effort to market its games to users outside of its ecosystem. The report also claimed that the company is working on ‘mini games’ in the same light.
But according to Nintendo, that’s not true—at least the last half of it. In an official statement today, the game-maker debunked the Nikkei article, stating that it doesn’t have any plans to offer ‘mini’ or ‘demo’ games on smartphone and tablet platforms, at any point in the immediate future… Read More
By Cody Lee on Jan 28, 2014
Last month, comments made by Nintendo of America’s Reginald Fils-Aime during an interview suggested that the company is finally warming up to the idea of producing content for mobile devices. Nintendo is currently the only console-maker that doesn’t have an iOS or Android presence.
Fils-Aime said that the gaming giant has been working on “little experiences” for the smartphone, but he didn’t get into any details. Japanese business newspaper Nikkei looks to fill in the blanks though, with a new report claiming Nintendo is working on an app to market its console titles… Read More
By Cody Lee on Dec 20, 2013
Industry watchers have been making the case for Nintendo to bring some of its storied games over to mobile for years now. The Wii U isn’t selling very well, and many think that focusing on software—particularly for smartphones and tablets—is the answer to its struggles.
And up until now, the company has responded to the idea with a resounding ‘no, never going to happen.’ But it would seem that the tide has begun to turn. In a recent interview, the Nintendo America President said they’re experimenting with smartphone and tablet content… Read More
By Jeff Benjamin on Oct 1, 2013
Before I started blogging about Apple, I used to work on a number of different gaming websites back in the late 90′s and early 2000′s. The E3 gaming conference was one the highlights of my year, and I regularly ventured out to Los Angeles to cover all of the new releases that were revealed at this touchstone of an event. I even made sure to fly out to Tokyo to cover the Tokyo Games Show before it turned into the shell of its former self that it is today.
Those days were the heydays of gaming coverage. Websites (they weren’t called blogs back then) were thriving, and even print mags were still relatively popular. Publishers used to spend an absurd amount of cash throwing parties and constructing huge booths for the major conferences throughout the year. Open bars were the norm, not the exception. And booth babes. I’ll just leave that one alone.
Of course, a lot of that has now changed. Some things for the better, and a lot of things for the worse, depending on who you ask. Gone are the days of the massively popular trade events that we used to flock to every year. Yes, they still exist, but they’re nothing like the used to be back in the day. During this transition period, we’ve seen gaming staples like Nintendo struggle to remain relevant, while Apple, inadvertent as it may be, rises to dominance. Read More
By Sébastien Page on Sep 2, 2013
Although Nintendo made it clear on multiple occasions that they will not port their games to other platforms, things aren’t looking up for the Japanese company that’s been slashing prices left and right in a hope it will sell more of its gaming devices.
Apple pundit John Gruber chimes in and shares his views about what Nintendo should do to keep relevant in a market it helped define: Read More
By Ed Sutherland on Aug 22, 2013
We’ve seen how mobile killed traditional music, draining sales from retail CD stores. Console games appear headed for the same fate. Worldwide revenue for handheld console makers fell during the second quarter of this year, pushing companies like Nintendo and Sony into third place behind the first-place Apple App Store and No. 2 Android-based Google Play.
According to a joint report by research firm IDC and app analytics company App Annie, consumers spending on mobile games in the Google Play store rose during the quarter as Android games picked up 1.6 percent of the market between the first and second quarter of 2013. The Google Play store has taken steps to attract more gaming dollars by tailoring its service for developers… Read More
By Cody Lee on Aug 10, 2013
Nintendo released their most recent financial results last week, and the numbers didn’t look good. As suspected, the Wii U is selling quite poorly (the company only sold 160,000 during the quarter) and overall sales are down 1.9% year-over-year.
So with sales of its 9-month-old console already slipping, and no new hardware on the horizon, industry watchers are again calling for Nintendo to consider porting its library of games to, and developing new games for, other consoles and platforms.
But president Satoru Iwata reiterates that won’t happen while he’s in charge… Read More
By Jeff Benjamin on Jul 30, 2013
You probably already saw our preview for Control Unlocker, but just in case you haven’t, let me fill you in on what it does. Control Unlocker is a new jailbreak tweak that brings an NES inspired controller to the Lock screen. Users can then use custom input commands to unlock their device.
Yes, it’s entirely possible to use the Contra code to unlock your iPhone, though the controller lacks a Start (or Select) button. Have a look at our video walkthrough inside… Read More
By Ed Sutherland on Feb 22, 2013
Is it game over for Nintendo, Sony and other handheld entertainment companies? That’s the question as a report released Thursday shows consumers spent more on games downloaded from app stores than those designed for dedicated handhelds. Indeed, during the fourth quarter of 2012, more than 20 billion games were downloaded to smartphones and tablets. Perhaps anticipating today’s finding, Sony announced Wednesday its new PlayStation 4 will support used games… Read More
By Cody Lee on Dec 11, 2012
Late last year, Nintendo’s president Satoru Iwata went on record as saying the Japan-based video game company would not be porting any of its titles to the iOS platform, despite the fact that both users and investors were calling for it. He said doing so would mean “Nintendo would cease to be Nintendo.”
Knowing this, it was interesting to see The Pokemon Company, a subsidiary of Nintendo setup to market and license the popular franchise, has just released an official app in Apple’s App Store. It’s called Pokedex for iOS, and it includes everything you’d want to know about your favorite Pokeman characters… Read More
By Ed Sutherland on Nov 20, 2012
Listen up, parents. Your kids want an iPad. Don’t be swayed by the Microsoft Surface commercials or the Nintendo Wii U chatter. No matter whether your child is 6 or 16, the iPad is at the top of Christmas wish lists for 2012, a new survey has it. According to Nielsen Wire, the top four out of five most-wanted gifts for children and teens bear an Apple logo.
Even more intriguing are the changes in what Apple products are wanted this holiday season versus last year. If anything, the trend can be summed-up in one word: tablet… Read More
By Cody Lee on Aug 13, 2012
Nintendo hasn’t released games for its NES or Game Boy systems in more than 20 years, but that doesn’t mean people have forgotten about them. Emulators for old Nintendo games exist on nearly every platform imaginable — even iOS.
Until now, however, your iOS device had to be jailbroken to play these older games. That, or you had to snatch up one of the handful of emulator apps that popped in the App Store before Apple pulled them. But we’ve found another way… Read More
By Oliver Haslam on Jan 17, 2012
There are few things cooler than playing old arcade games on an iPad, but playing them with on an iPad using a NES controller is certainly one of them.
That’s exactly what blogger and DIY-er Paul Rickards did, and the results are pretty impressive, to say the least.
Using some LEGO and a little bit of magic, Rickards can now play iCade-enabled games using one of Nintendo’s old NES controllers, just as those of us old enough to remember the golden age of gaming would have in the olden days… Read More
By Oliver Haslam on Nov 9, 2011
Just read that title again. Perhaps a third time. Ready? Let us continue.
According to new research by Flurry, a mobile analytics firm, both Sony and Nintendo’s battle to own the portable gaming market may well be over sooner rather than later, and the winner might not be either of the two gaming behemoths.
See, Flurry believes that the combined pair will generate $1.4 billion in gaming revenue for the year 2011. While that’s not a number to be sneezed at, it is considerably lower than the last two years. It’s also lower than the revenue Flurry expects the real competition to generate, with iOS and Android gaming combined expected to rake in $1.9 billion… Read More