By Jeff Benjamin on Oct 1, 2013
Before I started blogging about Apple, I used to work on a number of different gaming websites back in the late 90′s and early 2000′s. The E3 gaming conference was one the highlights of my year, and I regularly ventured out to Los Angeles to cover all of the new releases that were revealed at this touchstone of an event. I even made sure to fly out to Tokyo to cover the Tokyo Games Show before it turned into the shell of its former self that it is today.
Those days were the heydays of gaming coverage. Websites (they weren’t called blogs back then) were thriving, and even print mags were still relatively popular. Publishers used to spend an absurd amount of cash throwing parties and constructing huge booths for the major conferences throughout the year. Open bars were the norm, not the exception. And booth babes. I’ll just leave that one alone.
Of course, a lot of that has now changed. Some things for the better, and a lot of things for the worse, depending on who you ask. Gone are the days of the massively popular trade events that we used to flock to every year. Yes, they still exist, but they’re nothing like the used to be back in the day. During this transition period, we’ve seen gaming staples like Nintendo struggle to remain relevant, while Apple, inadvertent as it may be, rises to dominance. Read More
By Sébastien Page on Sep 2, 2013
Although Nintendo made it clear on multiple occasions that they will not port their games to other platforms, things aren’t looking up for the Japanese company that’s been slashing prices left and right in a hope it will sell more of its gaming devices.
Apple pundit John Gruber chimes in and shares his views about what Nintendo should do to keep relevant in a market it helped define: Read More
By Ed Sutherland on Aug 22, 2013
We’ve seen how mobile killed traditional music, draining sales from retail CD stores. Console games appear headed for the same fate. Worldwide revenue for handheld console makers fell during the second quarter of this year, pushing companies like Nintendo and Sony into third place behind the first-place Apple App Store and No. 2 Android-based Google Play.
According to a joint report by research firm IDC and app analytics company App Annie, consumers spending on mobile games in the Google Play store rose during the quarter as Android games picked up 1.6 percent of the market between the first and second quarter of 2013. The Google Play store has taken steps to attract more gaming dollars by tailoring its service for developers… Read More
By Cody Lee on Aug 10, 2013
Nintendo released their most recent financial results last week, and the numbers didn’t look good. As suspected, the Wii U is selling quite poorly (the company only sold 160,000 during the quarter) and overall sales are down 1.9% year-over-year.
So with sales of its 9-month-old console already slipping, and no new hardware on the horizon, industry watchers are again calling for Nintendo to consider porting its library of games to, and developing new games for, other consoles and platforms.
But president Satoru Iwata reiterates that won’t happen while he’s in charge… Read More
By Jeff Benjamin on Jul 30, 2013
You probably already saw our preview for Control Unlocker, but just in case you haven’t, let me fill you in on what it does. Control Unlocker is a new jailbreak tweak that brings an NES inspired controller to the Lock screen. Users can then use custom input commands to unlock their device.
Yes, it’s entirely possible to use the Contra code to unlock your iPhone, though the controller lacks a Start (or Select) button. Have a look at our video walkthrough inside… Read More
By Ed Sutherland on Feb 22, 2013
Is it game over for Nintendo, Sony and other handheld entertainment companies? That’s the question as a report released Thursday shows consumers spent more on games downloaded from app stores than those designed for dedicated handhelds. Indeed, during the fourth quarter of 2012, more than 20 billion games were downloaded to smartphones and tablets. Perhaps anticipating today’s finding, Sony announced Wednesday its new PlayStation 4 will support used games… Read More
By Cody Lee on Dec 11, 2012
Late last year, Nintendo’s president Satoru Iwata went on record as saying the Japan-based video game company would not be porting any of its titles to the iOS platform, despite the fact that both users and investors were calling for it. He said doing so would mean “Nintendo would cease to be Nintendo.”
Knowing this, it was interesting to see The Pokemon Company, a subsidiary of Nintendo setup to market and license the popular franchise, has just released an official app in Apple’s App Store. It’s called Pokedex for iOS, and it includes everything you’d want to know about your favorite Pokeman characters… Read More
By Ed Sutherland on Nov 20, 2012
Listen up, parents. Your kids want an iPad. Don’t be swayed by the Microsoft Surface commercials or the Nintendo Wii U chatter. No matter whether your child is 6 or 16, the iPad is at the top of Christmas wish lists for 2012, a new survey has it. According to Nielsen Wire, the top four out of five most-wanted gifts for children and teens bear an Apple logo.
Even more intriguing are the changes in what Apple products are wanted this holiday season versus last year. If anything, the trend can be summed-up in one word: tablet… Read More
By Cody Lee on Aug 13, 2012
Nintendo hasn’t released games for its NES or Game Boy systems in more than 20 years, but that doesn’t mean people have forgotten about them. Emulators for old Nintendo games exist on nearly every platform imaginable — even iOS.
Until now, however, your iOS device had to be jailbroken to play these older games. That, or you had to snatch up one of the handful of emulator apps that popped in the App Store before Apple pulled them. But we’ve found another way… Read More
By Oliver Haslam on Jan 17, 2012
There are few things cooler than playing old arcade games on an iPad, but playing them with on an iPad using a NES controller is certainly one of them.
That’s exactly what blogger and DIY-er Paul Rickards did, and the results are pretty impressive, to say the least.
Using some LEGO and a little bit of magic, Rickards can now play iCade-enabled games using one of Nintendo’s old NES controllers, just as those of us old enough to remember the golden age of gaming would have in the olden days… Read More
By Oliver Haslam on Nov 9, 2011
Just read that title again. Perhaps a third time. Ready? Let us continue.
According to new research by Flurry, a mobile analytics firm, both Sony and Nintendo’s battle to own the portable gaming market may well be over sooner rather than later, and the winner might not be either of the two gaming behemoths.
See, Flurry believes that the combined pair will generate $1.4 billion in gaming revenue for the year 2011. While that’s not a number to be sneezed at, it is considerably lower than the last two years. It’s also lower than the revenue Flurry expects the real competition to generate, with iOS and Android gaming combined expected to rake in $1.9 billion… Read More
By Alex Heath on Oct 28, 2011
Nintendo reported a net loss of $923 million for the first six months of the fiscal year, revealing the drastic effect that the company’s stance on mobile games has produced. Despite the fact that there has been huge consumer demand for Nintendo titles on mobile platforms like iOS, the company has been adamant that it doesn’t plan on porting its games to mobile devices like the iPhone.
This last report was the first loss that Nintendo has seen in 30 years. This is believed to be caused by a number of factors, including the economy and rapidly slowing sales of Nintendo’s Wii console. Read More
By Alex Heath on Sep 15, 2011
No Mario for you! That’s what Nintendo president Satoru Iwata is saying to iPhone, iPad and iPod touch users. Why? Because Nintendo refuses to make games for anything other than its own hardware. How lame.
After being pressured to hop on the iOS bandwagon by investors, Nintendo has said that development for the App Store is “absolutely not under consideration.” Read More
By Cody Lee on Aug 11, 2011
It’s no secret that Apple’s iPhone, iPod touch, and iPad have made some serious waves in the gaming industry. Their direct line to the App Store with thousands of games available for $1 or less suddenly made other bulky, more expensive handsets seem out of date.
Apple’s latest victim is Nintendo’s new 3DS offering. The company’s recently had to slash its price in the face of poor sales — after not even 6 months on the market. The downturn has Nintendo’s investors wanting answers. Perhaps they should look into developing for iOS… Read More
By Oliver Haslam on Aug 2, 2011
Those of a certain age will remember the good old days of the Nintendo Gameboy. The 3DS and DS’ Grandfather was a boxy, black and white (well, more green, actually) affair, none of this headache-inducing 3D whizz-bangery here.
If you remember the device in question and don’t think I’ve finally lost the plot, then you might just like an upcoming iPad 2 case, courtesy of Lootiful.
As with Lootiful’s iPhone 4 case, the iPad equivalent offers protection from bumps and scratches while presenting a retro appeal for those of us old enough to remember the golden age of gaming… Read More
By Cody Lee on Apr 29, 2011
Most people agree that if something looks like a duck, smells like a duck, and tastes like a duck, then it’s a duck. That cliche saying doesn’t seem to fit so well in this situation. Monino looks like Mario, sounds and acts like Mario, but he sure isn’t Mario.
The application some how snuck into the App Store and has been making noise around the internet ever since. It isn’t garnering attention for its amazing game play, but for the amazing amount of copyright and trademark laws it seems to be breaking. How long do you think it’ll survive in the App Store? Read More
By Jeff Benjamin on Jan 26, 2011
Woah, woah, woah. Wait a minute, that’s just not possible. Or is it? That’s what I thought when I first saw this video of 3DBoard in motion.
The first thing that stands out to me, is that unlike the Nintendo 3DS, you can see the effects via video. I have to say I’m a bit skeptical; that is until I get this puppy in my hands and test it out for myself. If this jailbreak tweak does happen to be real, though, things just got a lot more interesting.
Could you imagine what games would play like with 3D effects like this? And no glasses? Check the full video demonstration out inside…
By Guest Author on Aug 18, 2010
We’ve been here before. It seems as if a variety of Nintendo NES games have sneaked their way back into the App Store. 8 bit Gamepack and 8 bit Gamepack LITE are direct off-shoots of Ice Climber and Wild Gunman, both exclusive Nintendo titles. A more popular game called Duck Hunt needs no explanation of its thievery.
The legality of this will probably send the entertaining games into oblivion, but if you get the chance go and get them as I was able to get Duck Hunt. Nintendo games have came and quickly left in the past. However a closer look at Duck Hunt shows that the game has been in the store since June 18th of this year. If these apps are pulled, it once again shows Apple’s shortsightedness in allowing illegal applications into the App Store. Then again the store’s director has been busy lately.