Last March, Epic Games president Mike Capps joined Apple’s marketing honcho Phil Schiller to announce Infinity Blade: Dungeons. After he had finished demoing work in progress code, I nearly peed my pants out of excitement. What the team was able to pull off in terms of huge environments, menacing atmosphere and eye-candy visuals was nothing short of phenomenal, leaving me salivating for more. If there ever was such a thing as a Retina iPad system seller, Infinity Blade: Dungeons would have to be it.
Then we heard the game got pushed back until some time in 2013 because implementing all these great ideas required “a little extra time”. As if that weren’t bad enough, Epic Games CEO has just confirmed that the project is now on hold until the company figures out its future following the closure of Impossible Studios, the team which was working on the game… Read More
Epic Games has been one of the most vocal supporters of gaming on Apple’s iOS platform. Nobody can accuse the company of not putting its money where its mouth is: they poured millions of dollars so far into big budget releases for the iPhone and iPad. The Infinity Blade series isn’t just an elegiac App Store masterpiece (exclusive to the iOS platform), it’s Epic’s most-profitable game ever.
More than anything, Infinity Blade games really push the iPhone and iPad hardware to its limits. Apple invited Epic developers to show off their impressive-looking work in progress, Infinity Blade Dungeons, during the unveiling of the third-generation iPad in April of this year. Eight months later, we learn that the game has been delayed and won’t see light of the day until 2013.
What a bummer. By the way, the game is being developed by a team called Impossible Studios – how ironical is that? Read More
If you own an iPad 3, Infinity Blade Dungeons is that killer game you’ve been dying to show off to your Android-toting friends. Unlike elegiac masterpieces Infinity Blade I & II that have been created by Chair Entertainment, Epic entrusted the creation of Infinity Blade Dungeons to a small team comprised of vets who worked on Gears of Wars.
It’s one of a select few games Apple demoed during March’s iPad 3 introduction to show off the graphics prowess of its new tablet and the improved A5X chip that rocks quad-core graphics engine.
If this new gameplay footage is anything to go by, this dungeon crawler is going to raise the ladder of console-grade gaming on portable devices… Read More