Oculus Rift’s Mac development ‘paused’ as team focuses on 2016 Windows launch

By Christian Zibreg on May 15, 2015

Both OS X and Linux development of the Oculus Rift virtual reality headset has been put on hold as the team focuses on a strong launch of the Windows version of the product, the company has confirmed in a blog post today.

While Oculus focuses its energies on a “high quality consumer-level VR experience at launch across hardware, software and content on Windows,” they want to “get back to development for OS X and Linux” but “don’t have a timeline” yet, said Atman Binstock, Chief Architect at Oculus and technical director of the Rift. Read More