By Jeff Benjamin on Apr 19, 2014
The App Store app is the hub used to download additional apps on an iOS device. Out of the box, the iPhone only comes bundled with a handful of stock apps. The App Store app allows you to choose from hundreds of thousands of apps to download on to your device.
Apps can be anything from productivity tools, to games, to periodicals. There is a wealth of apps available to download in the App Store, and while some may come at a price, many of them are free.
It’s good to become familiar with the App Store’s features, because this is the only place where you can download additional software on a stock iOS device. Check inside as we journey through a detailed explanation of the App Store. Read More
By Jake Smith on Apr 15, 2014
App Store downloads and sales have risen vastly in China, following the deal between Apple and China Mobile to launch the iPhone on the world’s-largest carrier during the first quarter of 2014.
Research website App Annie found in a report released Tuesday morning that China was the key market for iOS App Store growth during the first quarter of 2014, boosting revenue on the China App Store up around 70 percent compared to the fourth quarter of 2013. Read More
By Christian Zibreg on Apr 8, 2014
After last summer’s WWDC, Apple started charting iOS adoption numbers on Dev Center, its portal for registered Mac and iOS developers.
According to data from March 24, 2014, a whopping 85 percent of the iPhone, iPod touch and iPad devices in the wild ran iOS 7 at the time. The figure has now grown to 87 percent device, as per latest App Store numbers.
Although iOS adoption rates are now plateauing following the software’s public release more than six months ago, the two percentage-point difference in two weeks time is nonetheless a notable accomplishment.
I bet Apple’s executives will highlight iOS vs. Android adoption to paint Google’s platform as highly fragmented, but there’s more to data than meets the eye. Read on for more context… Read More
By Christian Zibreg on Mar 31, 2014
In the next 24 hours, Apple will be making a few changes to price tiers available to iOS developers as a result of fluctuating foreign exchange rates.
The adjustments will affect seven countries, including Australia, New Zealand and Israel, with most of the affected markets set to experience price hikes due to the weak local currency.
The firm has adjusted App Store prices a few times in the past and these changes are no different.
The company has informed registered iOS developers of the retail price changes via an email communiqué today… Read More
By Christian Zibreg on Mar 27, 2014
Following today’s long expected release of the Office for iPad applications, Apple’s boss Tim Cook issued a nice tweet welcoming Word, Excel and PowerPoint into the App Store. Returning the favor, Microsoft’s newly installed chief executive Satya Nadella took to Twitter to thank Cook, saying he was “excited to bring the magic of Office to iPad customers”.
Redmond couldn’t have wished for a better endorsement than this!
So, why are these powerful Silicon Valley executives droning politely on to each other, do you think? And how come Cook is promoting Office for iPad even though the software competes squarely with Apple’s own iWork suite, free with iDevice purchases?
Could it be because folks at Cupertino are getting their standard 30 percent cut on Office 365 subscriptions sold within the app… Read More
By Christian Zibreg on Mar 25, 2014
Following numerous probes by government agencies and looming class action lawsuits the company is now facing around the world, Apple is finally reaching out to customers to inform them they may be entitled to refunds concerning unwanted in-app purchases made by minors due to weak iOS Restrictions at the time.
Last year, the iPhone maker reluctantly settled with the United States Federal Trade Commission (FTC) regarding in-app purchases, agreeing to compensate consumers and modify its in-app billing system by March 31 to make things a little clearer for its customers… Read More
By Christian Zibreg on Mar 25, 2014
With over a million apps now available in the App Store, discovering software related to your needs outside the charts and featured sections increasingly feels like finding a needle in the haystack. Apple two years ago bought a company called Chomp, presumably to make app discovery easier, but thus far the acquisition – apart from a few functional tweaks here and there – hasn’t yielded visible improvements to how folks discover iPhone and iPad applications.
Then on Tuesday, one developer noticed a sweet new feature in the App Store storefront on his iPhone which offers a way to filter search results based on Apple-provided suggestions. I was able to test this on my iPhone 5s and though the feature appears a bit rough around the edges, it pretty much works as you’d expect.
Read on for the full reveal… Read More
By Christian Zibreg on Mar 21, 2014
Apple has created a new section in the App Store to feature iPhone and iPad games by independent devs.
Titled ‘Indie Game Showcase’ and available on iTunes here, the section highlights such highly acclaimed titles as Year Walk ($3.99) by Simogo, an eerie adventure game based on the ancient Swedish phenomena of year walking, Space Invaders Infinity Gene ($4.99) by Taito, Bumpy Road ($2.99) by developer Simogo Handelsbolag and more… Read More
By Jeff Benjamin on Mar 16, 2014
The ‘Near Me’ tab—which appears at the bottom of the App Store app in iOS 7—allows you to see what apps are most popular around your location. I’ve found the feature to be quite worthless and generally filled with local news apps that I’d never consider using.
With that in mind, wouldn’t it be cool if you could get rid of the Near Me tab altogether? That’s the premise behind a new jailbreak tweak entitled NoNearMe; it allows you to hide the Near Me tab using a simple Cydia install. Have a look inside as we show you how the tweak works on video. Read More
By Cody Lee on Mar 14, 2014
Apple has pushed a pair of tiny updates to its two Apple Store clients (iPhone and iPad versions are separate downloads) this afternoon. The updates bring the two apps to version 2.9.2 and 1.1.1 respectively, and include various improvements.
On the iPhone side, Apple has improved notifications for folks using the app in retail stores—users can now view notifications from within the app and on the Lock screen. And as for the iPad, Apple has added the ability to gift card purchases… Read More
By Cody Lee on Mar 14, 2014
Oxford Dictionary named ‘selfie’ its Word of the Year for 2013, and it’s not hard to see why. The act of taking a selfie—a photo taken of you, by you—has moved on from bathroom mirrors and is now at the Oscars and the red carpet of the Prince’s Trust Awards—you name it.
Perhaps looking to capitalize on the hype, Apple has launched a new section in its App Store specifically for apps that specialize in taking self portraits. Aptly named ‘Sharing Selfies,’ the section highlights various apps like Snapchat, Frontback, FaceTune and Selfie Cam… Read More
By Cody Lee on Feb 28, 2014
It’s been nearly three weeks since developer Dong Nguyen pulled Flappy Bird from the App Store, but its presence is still very much felt in the Top Charts. It seems every other day another clone of Nguyen’s hit game pops up in the list of the most popular apps.
That’s not too surprising though, considering that according to The Guardian, a big chunk of new iOS games are Flappy Bird clones. How big of a chunk? Well, looking at a group of 300 new games over 24 hours, the outlet says that one-third were FB knockoffs… Read More
By Cody Lee on Feb 20, 2014
Apple has named Square Enix’s ‘Mini Ninjas’ game its App of the Week for this week. This means that through next Thursday, you’ll be able to pick up the application for both your iPhone and iPad, for free—a nice little savings of $1.
For those unfamiliar with the game, it’s an endless runner based on the console game of the same name. In it you’ll play as Hiro, as you run jump and slash your way through various levels to retrieve a stolen artifact from the drag… Read More
By Cody Lee on Feb 17, 2014
Apple has posted an update for its iTunes Connect portal this evening. Developers use this portal to track and manager their App Store apps, and tonight’s update has brought about a new Sales and Trends sections that allows them to better parse sales data.
The move should appease developers, who have long-complained that the iTunes Connect portal lacked useful reporting tools. In fact, many developers have forgone using iTunes Connect entirely for app figures, opting for other analytics services like App Annie… Read More
By Christian Zibreg on Feb 17, 2014
Following Flappy Bird’s removal from the App Store, Apple is now reportedly rejecting third-party applications that have ‘flappy’ in their title. One developer has found his app rejected during the iTunes authorisation process because it’s attempted to “leverage a popular app”.
Apple is obviously referring to Flappy Bird, which raked in $50,000 in daily ad revenue and got removed by its developer Dong Nguyen after the game, in his own words, has “become an addictive product”. Other developers are reporting their apps are being removed over branding issues as well… Read More
By Jeff Benjamin on Feb 14, 2014
iOS 7 makes it difficult to gauge where you are with App Store downloads. With very large downloads, it’s a frustrating experience to watch the progress circle slowly inch around at a snail’s pace.
Wouldn’t it be nice if you could get a more informational view of your App Store download progress? What about bringing back the classing download status indicators? With AppETA, a new jailbreak tweak available on Cydia’s BigBoss repo, you can do all of that and more. Read More
By Cody Lee on Feb 14, 2014
Pinterest, the popular social scrapbooking site, updated its iOS client today, bringing the app to version 3.4. The change log for the update only says “we just made Pinterest a little better for you,” but the company’s blog says they’ve added GIF support.
Users can now pin GIFs directly to their pinboards, which will show up in feeds (on the web, or within the mobile app) with a small play button. GIFs can then be played via mobile, shared to other social networks and of course repinned across platforms… Read More
By Christian Zibreg on Feb 13, 2014
It’s Thursday and those of you who routinely follow Apple’s ongoing Free App of the Week promo know what to expect. That’s right, the App Store editors have cherry-picked a new iPhone and iPad application, a game this time around, and slashed it to zero bucks for a limited time.
Max Axe, a humorous arcade frenzy by ChangeYou.com (a publisher of free to play MMORPGs), is now available free of charge until next Thursday (it normally costs $1.99).
This also means that last week’s free app, Toca Boca’s kids driving game Toca Cars, is no longer available in this promotion… Read More
By Joe Rossignol on Feb 8, 2014
In a rather interesting turn of events, Flappy Bird developer Dong Nguyen has announced that the chart-topping game will be removed from the App Store in less than 22 hours. In a series of tweets made just minutes ago, Nguyen stated that this move is not due to legal issues, but rather because he “just cannot keep it anymore.” Take a look for yourself… Read More
By Cody Lee on Feb 6, 2014
While discussing the latest mobile gaming craze that is Flappy Bird on our recent Let’s Talk iOS podcast, I wondered out loud how much money the developer was making from his newfound success. The game, which is free with ads, has enjoyed a spontaneous reign at the top of the App Store.
Apparently he’s doing rather well for himself. In a recent interview with The Verge, developer Dong Nguyen says that Flappy Bird is earning an average of $50,000 per day from ads. It’s been download over 50M times, and has been sitting atop iOS and Android app stores for nearly a month… Read More