By Christian Zibreg on Sep 19, 2013
Yesterday, we told you about an unexpected improvement of the App Store backend which results in customers being able to grab older versions of apps. This is especially useful to those who may be browsing the App Store using an older device with one of the older iOS versions.
For those people, attempting to download, say, the latest version of an app would produce a prompt offering the last compatible version available for their legacy hardware, provided the app at some point supported their hardware.
Thursday, we received a word that Apple now allows developers to use the iTunes Connect portal to specify which apps and what versions should be made available to owners of legacy software through the App Store… Read More
By Christian Zibreg on Sep 18, 2013
Following the advent of iOS 7 earlier today, Apple appears to be busy making small but useful changes to its App Store. First up, the company’s added a new ‘Designed for iOS 7′ App Store section, basically a curated selection of third-party apps which are designed with the iOS 7 user interface and technologies in mind.
That’s not all.
It’s now come to light they’ve as well bumped the existing 50MB per-app ceiling, doubling it to a hundred megabytes. That means users are now free to download any app over their cellular network that’s up to hundred megabytes in size. As per usual, attempting to download an app over the limit prompts you to connect to a Wi-Fi network… Read More
By Christian Zibreg on Sep 18, 2013
Following The Great Flattening earlier today, Apple has added a new section to its App Store designed to highlight apps that are optimized for the iOS 7 appearance and technologies that make this OS update arguably the most important in Apple’s history.
The all-new ‘Designed for iOS 7′ section advertises apps like Evernote, OmniFocus 2, NBC, OpenTable, Perfect Weather and other third-party software featuring the iOS 7 style design. Jump past the fold for the full breakdown… Read More
By Christian Zibreg on Sep 17, 2013
Apple has updated the App Store backend to allow for legacy app downloads, per tips we received this morning and this Reddit thread.
Starting today, trying to grab an app on the App Store from one of the unsupported iOS devices now presents users with a prompt offering to download the last compatible version available for their legacy hardware.
Previously, a developer posting a new app build would render older versions unavailable on the App Store. This improvement should be especially useful after iOS 7 arrives on Wednesday as owners of unsupported devices are now permitted to access the last compatible build on their outdated device… Read More
By Ed Sutherland on Sep 6, 2013
Like a prisoner on Death Row, Apple has delayed its penalty for weeks, offering up objection after objection to a proposed Department of Justice ebook antitrust settlement. Friday, federal judge Denise Cote issued an injunction, giving federal lawyers much of what they wanted.
Among the prohibitions against Apple: a five-year ban on so-called ‘most-favored-nation’ clauses in publisher contracts that would prevent ebook sellers from using rival services, such as Amazon. Also part of the penalty package was a requirement that Apple stagger contract negotiations with the five publishers that had already settled… Read More
By Ed Sutherland on Aug 28, 2013
Apple seems to have succeeded in keeping government watchdogs from roaming the corridors of its Cupertino, California headquarters. A proposal by the Department of Justice (DoJ) to install an external antitrust monitor to oversee Apple activities was greatly curtailed Tuesday. Instead, New York federal judge Denis Cote ruled that any monitor would be limited to overseeing Apple’s antitrust policies and employee training.
A proposal by the DoJ to watch over all of Apple’s distribution efforts for potential antitrust action was also trimmed, the judge saying she doesn’t want government investigators interfering in the iPhone maker’s “flexibility to innovate”… Read More
By Christian Zibreg on Aug 23, 2013
Ever since Apple in February 2012 bought Chomp, an app discovery engine, and subsequently killed both its Android and iOS apps, the rumor-mill has been abuzz with the supposed improvements to the App Store discovery stemming from the acqui-hire.
Disregarding the occasional tweaks to the App Store search algorithm here and there, the experience of discovering popular software beyond the apps Apple exposes on the main App Store pages remains a very tedious affair.
To put it perfectly bluntly, it often feels like finding a needle in the haystack. But according to a new report out Friday, things could soon improve as the company’s apparently been experimenting with new algorithms for iTunes and App Store rankings… Read More
By Ed Sutherland on Aug 13, 2013
Android’s growing popularity in Asia, particularly in Japan and South Korea, has helped Google’s Play store for Android record a revenue jump of 67 percent over the past six months. By comparison, Apple’s App store revenue has climbed just fifteen percent during the same timeframe, according to analytics firm Distimo.
The impressive numbers for Android apps belie the fact that Apple’s App Store continues to be the largest with more than two times the revenue as Google Play. In April, we commented on a report from competing analytics company App Annie showing relative parity with downloads but Apple having 2.6 times the revenue… Read More
By Cody Lee on Aug 10, 2013
Nintendo released their most recent financial results last week, and the numbers didn’t look good. As suspected, the Wii U is selling quite poorly (the company only sold 160,000 during the quarter) and overall sales are down 1.9% year-over-year.
So with sales of its 9-month-old console already slipping, and no new hardware on the horizon, industry watchers are again calling for Nintendo to consider porting its library of games to, and developing new games for, other consoles and platforms.
But president Satoru Iwata reiterates that won’t happen while he’s in charge… Read More
By Cody Lee on Aug 7, 2013
If you’re having trouble downloading music, or otherwise accessing the iTunes Store, you’re not alone. A number of users have taken to Twitter to report that the digital content front is down, and Apple itself has now acknowledged the problem.
As of about 11:30 am this morning, Apple’s system status page shows that the iTunes Store is down, with the issue affecting ‘some users.’ A detailed timeline on the page shows the outage has lasted over an hour and is affecting iTunes purchases… Read More
By Christian Zibreg on Aug 6, 2013
In today’s app rejection news, Apple has shown the door to a free game called Send Me To Heaven by Carrot Pop as it promotes smartphone recklessness. The game taps the iPhone’s accelerometer sensor to track how high it flies when thrown up in the air.
Apple’s App Store review team rejected the software on the basis of “encouraging behavior that could result in damage to the user’s device,” in spite of an appropriate disclaimer showing up prominently upon launching the app. Indeed, what was Carrot Pop thinking? Read More
By Cody Lee on Aug 1, 2013
Great news gamers! Rovio’s popular Bad Piggies game has been named App of the Week by Apple, meaning you can download the iPhone and iPad versions of the title for free during the next 7 days.
For those of you who are unfamiliar with it, Bad Piggies is fairly different from Angry Birds and Rovio’s other titles in that it revolves around building contraptions to get your pigs safely through levels… Read More
By Ed Sutherland on Jul 31, 2013
It may not reach the importance of the ‘best-filling’ versus ‘tastes great’ soda debate, but new numbers add fuel to the ongoing question of what’s most important in measuring app store supremacy: downloads or revenue. Both those rooting for sheer demand as well as ultimate revenue figures found something to cheer about Wednesday.
Analytics company App Annie is out with second-quarter numbers showing the Android-based Google Play store had ten percent more download’s that Apple’s iOS App Store. However, Apple – which prides itself on being the Tiffany of technology – raked in 2.3 times the revenue.
The details after the break… Read More
By Christian Zibreg on Jul 24, 2013
Electronic Arts, the most prolific games publisher, during a conference call discussing its June quarter earnings, paid a nice little lip service to Apple by acknowledging that the App Store has become its biggest retail partner in terms of sales – and for the first time, too. That’s another important milestone for both Apple’s strides in the mobile gaming space and its application store, which last month celebrated its fifth birthday and 50 billionth app download… Read More
By Christian Zibreg on Jul 11, 2013
Mobile apps have in no time become a true addiction in our smartphone-obssesed society. We use them day in and day out – to the point where we can’t imagine our lives without those lickable Home screen icons. As Apple gave each user five premium apps and games for free as part of the App Store’s fifth anniversary, eBay too celebrated the occasion by conducting an informal survey that challenged 200 iPhone owners with surviving four days without their favorite apps… Read More
By Ed Sutherland on Jul 9, 2013
Apple and Amazon have taken off the gloves back in 2011, apparently deciding the ‘App Store’ name is big enough for both companies. An Oakland, California district court pulled the plug on the dispute at the request of the two app providers. The decision to walk away from just who owns the ‘App Store’ title follows Apple agreeing not to sue Amazon, according to a report this morning… Read More
By Christian Zibreg on Jul 9, 2013
Apple for years offered iPhoto, iMovie and GarageBand iOS apps as a $4.99 download each.
On the Mac, those apps which comprise the iLife suite come bundled with new Mac purchases and Apple’s been very actively advertising them as one of the reasons people switch to the Mac.
As for the iWork productivity suite – comprised of the Pages word processor, Numbers spreadsheet maker and Keynote presentation creator – users are expected to pay $19.99 each on the Mac side and $9.99 each on the iPhone, iPod touch and iPad.
Some watchers think the advent of the free iWork for iCloud web apps with full editing capabilities (currently in beta) may signal Apple’s intention to make the entire iWork suite a free affair, giving people one less reason to consider rival platforms. Today, a German blog has discovered an interesting change in the first-run App Store screen in the latest iOS 7 Beta 3 that surprisingly adds individual iWork/iLife apps as free downloads… Read More
By Ed Sutherland on Jul 8, 2013
Candy Crush Saga could become the legal Crack of the app world. Initially belittled for its close resemblance to Bejeweled, Electronics Arts’ addictive freemium game, Candy Crush is now the poster child for the freemium model, raking in a record $633,000 per day, according to one estimate. The key is simple: get players addicted to the game, then charge for larger and larger fixes. Theoretically, the company behind Candy Crush could pull in $230 million in annualized revenue from this single app, even turning the game loose on Wall Street… Read More
By Christian Zibreg on Jul 8, 2013
With just two days until the official fifth anniversary of Apple’s App Store, the company last week conveniently delivered a celebratory poster highlighting key moments in the application’s store five-year history. A few hours ago, Apple slashed a number of premium apps and games to zero bucks and now a new anniversary section has just gone live on iTunes. Titled ’5 Years of the App Store’, it’s accessible both from desktop iTunes and via the stock App Store app on iPhone, iPod touch and iPad devices by following this link… Read More
By Cody Lee on Jul 8, 2013
As noted by several iDB readers, a handful of high profile iOS games and apps have gone free ahead of what could be a major celebration in honor of the App Store’s fifth anniversary. Apple recently sent out timeline posters to major media outlets signaling the July 10 milestone.
Among the apps spotted thus far, believed to be a part of the promotion, are Chair’s widely popular swipe-to-fight action title Infinity Blade II and Native Instruments’ Traktor DJ for iPad—neither of which has ever been offered for free. You’ll find a full list of the deals after the fold… Read More