By Cody Lee on Jan 5, 2014
Apple has reportedly acquired app developer SnappyLabs, the one-man photo technology startup behind the app SnappyCam. For those unfamiliar with the title, it was a popular camera app that allowed users to take full-resolution pictures at 20 to 30 frames per second.
SnappyCam mysteriously disappeared from the App Store, shortly after founder John Papandriopoulos announced that he had achieved a breakthrough with “discrete cosine transform JPG science.” He essentially reinvented the JPG image format, and word has it Apple wanted in… Read More
By Oliver Haslam on Jan 1, 2014
Games are fun. Judging by both the paid-for and free app charts in the App Store, they’re also extremely popular. A look at the top-grossing apps on the iPad shows that 9 of the top 10 (in the UK store) are games. The odd one out is a newspaper, oddly enough. If you look outside the top 10 list, the trend continues throughout the chart.
With gaming clearly so popular on the iPad, and indeed the iPhone, developers are rightly beginning to throw considerable resources at creating some truly impressive iOS games. The likes of XCOM: Enemy Unknown and Oceanhorn are effectively console or handheld games that run on a smartphone or tablet. Both are a far cry from the games we used to play on our mobile devices. Does anyone remember Snake on the Nokia phones of old? Ahh, fond memories indeed.
For all the increased attention that game development on iOS has received over the last couple of years, and with both big names and smaller independent developers bringing some excellent titles to the platform, there is still something lacking. We’re being treated to games that look absolutely stunning on the latest hardware and voice acting as well as story building have both improved dramatically of late, but there’s one issue remaining. One that’s become all too apparent to me as I’ve started playing games on an iPad mini (with Retina display, of course) as well as my iPhone. That issue is syncing.
The syncing of game progress, to be precise… Read More
By Cody Lee on Dec 31, 2013
Apple has updated its App Store support page for developers this week to reflect new data regarding iOS 7 adoption. According to the company’s usage data, the new operating system is running on 78% of iOS devices accessing the App Store.
That’s a nice little jump up from earlier this month, when Apple noted that iOS 7 adoption had hit 74%. The move can be attributed to the success of the iPhone and iPad over the holiday season and [possibly] the just-released iOS 7 jailbreak… Read More
By Christian Zibreg on Dec 27, 2013
Nokia’s long-standing mapping service rebranded as Here got announced in November 2012, with the native iPhone and iPad application arriving soon after with maps for around 200 countries, voice-guided walking navigation, public transportation directions and offline capability.
It was a nice little app that Nokia hoped would effectively fill the void in the App Store at the height of the iOS Mapsgate controversy.
Then, Google released its revamped standalone Maps for iPhone and spoiled the party for Nokia as its offering quickly tanked in App Store rankings. On Thursday, the embattled Finnish company has removed the Here application from the App Store, with a company spokesperson firing a potshot at Apple’s iOS 7 in a written statement… Read More
By Jeff Benjamin on Dec 23, 2013
We loved the new Castro podcasting app in our recent review, but our main beef with the app was with the lack of non-iTunes subscription support. In previous versions of Castro, there was no way to manually add feed URLs from podcasts that aren’t listed in iTunes. This meant that shows like Let’s Talk Jailbreak, which are not on iTunes, couldn’t be played via Castro.
The good news is that Supertop, the developers behind Castro, didn’t let this glaring omission go on for too long. The team has just pushed Castro version 1.0.2 to the App Store, and with it comes the ability to subscribe to podcasts directly from URLs. The update includes quite a few more additions to the app as well; check inside for the full change log. Read More
By Cody Lee on Dec 22, 2013
As you may or may not have known, Rockstar pulled Grand Theft Auto: Chinatown Wars from the App Store back in September. They said the removal was due to an incompatibility with iOS 7, and that they would investigate a fix for it.
Well the game made its triumphant return to the App Store this weekend, with fix and all. Now, the popular Grand Theft Auto title is fully compatible with the latest version of iOS, and Rockstar even added in support for Retina displays… Read More
By Cody Lee on Dec 17, 2013
As it has done every December since 2009, Apple has published an iTunes page today highlighting the top performing downloads in its various digital storefronts. The page covers everything from apps to games, to books and movies.
Apple named Duolingo, a free app that teaches you how to speak in different languages, its iPhone App of the Year and the popular ‘Ridiculous Fishing – A Tale of Redemption’ its iPhone Game of the Year. More top picks after the fold… Read More
By Christian Zibreg on Dec 16, 2013
I’ve noticed this morning that app updates stopped showing up in desktop iTunes on Mac and Windows. It’s interesting that the App Store on my iPhone, iPod touch and iPad devices still notifies me of available updates like before. For instance, tapping the Updates tab in the App Store storefront app on iDevices shows all of the available updates.
Not so much in desktop iTunes, unfortunately.
Individual app updates are still available by visiting an app’s page in iTunes and hitting the Update button, they just won’t show up in the Updates tab section section. Twitter says a growing number of users are now experiencing this hiccup, with early reports of the issue dating as far back as a week ago… Read More
By Jeff Benjamin on Dec 13, 2013
There’s no shortage of podcasting apps on the App Store. The growing popularity of podcasting directly correlates to the large amount of podcasting apps we see surfacing. Already, we have apps like Apple’s official Podcasts app, Instacast, Downcast, Pocket Casts, and that’s just naming a few. Even Podcasting networks like Mule Radio Syndicate—home of popular podcasts like John Gruber’s The Talk Show, and 5by5, the fruitage of podcasting pioneer, Dan Benjamin—have created their own dedicated podcasting apps.
So when a new app enters this arena it better be good. No, scratch that; it better be outstanding. That’s the only way that newcomers will be able to gain traction in this ever-growing and uber-competitive market.
It helps to start with a catchy name. Castro—the creation of Supertop’s Padraig Kennedy and Oisin Prendville—starts out on the right foot in this regard. Its name is the type of play on words that makes itself instantly recognizable, even amongst the podcasting app mainstays listed above. But Castro is more than just a good name; it’s a good app, too. Read More
By Cody Lee on Dec 11, 2013
Last month, Apple began testing the app trailer waters by hosting a video clip on the App Store for the new game Clumsy Ninja. The embedded clip had no voiceover or custom App Store branding, and it’s the only one we’ve seen like this in the Store to date.
Now, it looks like Apple is running another experiment involving app and media discovery. We noticed this afternoon that it has given the new game Angry Birds Go! a custom landing page in the App Store with links to its related soundtrack and other apps… Read More
By Jeff Benjamin on Dec 10, 2013
My favorite calendar app for iOS—Fantastical 2—has been updated with a few new features that you should know about. First up is support for the latest version of TextExpander. As we told you about in an earlier post, TextExpander was forced to change its approach to sharing snippets. As a result, any app that features TextExpander support must be updated to retain snippet functionality.
The second feature to be found in Fantastical 2′s latest update is support for Waze. If you have the GPS and navigation app installed on your iPhone, you can now upon location links using Waze instead of Apple Maps or Google Maps. These, and other changes make the cut in Flexibits’ latest update to Fantastical. Check past the break for the full change log. Read More
By Cody Lee on Dec 7, 2013
During its October iPad event, Apple announced that it had crossed the 1 million app milestone in its worldwide App Store. This meant that, not counting duplicates, it had over 1 million apps available around the globe at that time.
This week, Apple passed the same milestone here in its US App Store. According to data from app discovery firm Appsfire, there are now more than 1 million live apps in the App Store. 1,006,557 to be exact at the time of this writing… Read More
By Lory Gil on Dec 4, 2013
My sister-in-law has finally come over to the Dark Side. That is, from my brother’s point of view, who is a diehard Android user. She recently invested in the new iPhone 5s. Now, she has a shiney new phone, but doesn’t know a thing about what apps to get.
So, being the app expert that I am, it is my job to help her find the perfect games, photo editors, and social networking enhancements to make her iOS experience the best it can be. This year, she’ll be getting apps for Christmas.
If you are new to iOS, or have never thought about giving an app as a gift, you may not know how to do so. We have a quick tutorial to explain how to send an app to your friends and family through iTunes on your computer or through the App Store on your iOS device… Read More
By Christian Zibreg on Nov 26, 2013
Apple is tweaking the App Store’s search algorithm pretty much all the time so people have an easier time finding a needle in a haystack.
Three months ago, Apple deployed an improved algorithm for iTunes and App Store rankings, boosting the relevancy of search results up a notch.
And back in the summer, the iPhone maker gave the App Store storefront on iPads a new lefthand bar for easy alphabetical sorting of your Purchased items.
It’s now come to light that Apple’s team has once again made the App Store search better by automatically correcting for your mistakes and other misspellings. That’s right, you no longer have to type in the exact app name when searching as the App Store will now list apps with fairly similar names… Read More
By Christian Zibreg on Nov 21, 2013
Following a nice demo at last year’s iPhone 5 keynote, NaturalMotion studios today finally released its long-expected Clumsy Ninja, a free download for both the iPhone and iPad.
This Tamagotchi-like game invites you train your ninja, teach him new tricks and moves, customize him with suits and headbands and what not. Apple was quick to feature the game as Editor’s Choice and what’s really interesting is that the description includes a video trailer, a first for the App Store.
It’s unclear whether that’s a one-off convenience or if Apple is actually ushering in a new ear of better marketing for app developers. Either way, we’re not complaining… Read More
By Cody Lee on Nov 15, 2013
It’s that time of year again. The holidays are just a few weeks away, which means that cold weather, major Black Friday sales, and of course the annual iTunes Connect shutdown are all rapidly approaching.
In fact, Apple sent out an email to developers today, notifying them of the upcoming iTunes Connect closing. The tool, which devs use to submit and manage their apps, will be offline from December 21-27… Read More
By Cody Lee on Oct 31, 2013
Last week we reported that a redesigned Remote app icon had been spotted in iTunes, suggesting that the app would be getting its long-awaited iOS 7 makeover sometime soon. But we have yet to see that happen.
That doesn’t mean we aren’t close though. Today, more evidence of an impending update surfaced by way of a similarly-new Remote icon appearing in the Columbian App Store’s ‘Designed for iOS 7′ section… Read More
By Sébastien Page on Oct 31, 2013
An interesting tidbit of information coming from analytics platform Distimo about the App Store most popular category – Games – and how much that category generates in terms of revenue.
Looking at the Top 400 Overall Grossing, 48% of all apps in the Top Overall were games and those apps generated 92% of the revenue for Google Play in September 2013. For the Apple App Stores (average of iPhone and iPad), 52% of the apps in the Top Overall were games and these apps generated 79% of the revenue.
In short, half of the apps in the Top Grossing charts of the App Store generate 79% of total revenue. Note that these apps do not generate 79% of the total App Store revenue. They generate 79% of Top Grossing charts revenue. Read More
By Christian Zibreg on Oct 31, 2013
Apple has cunningly devised a novel though controversial way of promoting its own iOS 7 stock apps, features and services right in the App Store search. The application store has seen a whopping 60 billion cumulative downloads thus far and with over a million apps carried it’s serving a lot of customers on a daily basis.
If you now go to the App Store and run a search for popular generic terms such as ‘browser,’ ‘movies’ and ‘SMS’, the first entry popping up in your search results should be a banner advertising a related stock iOS 7 apps or feature like Safari, iTunes Store, Messages and more… Read More
By Cody Lee on Oct 1, 2013
In a somewhat odd move, Apple has hired away the Toronto Blue Jays’ assistant manager Jay Sartori for a position on its App Store team. I mean, the company frequently snags top talent from silicon valley, but the MLB?
Apparently, Sartori will be taking over as the manager of the ‘sports and entertainment’ category in the App Store for the Cupertino company—a major departure from his contract and bargaining duties with the Blue Jays… Read More