Super Mario Run teaser 001

Apple dropped quite a bombshell at its iPhone 7 event two months ago when it announced Super Mario would be coming to the iPhone in the form of a brand new endless platformer specifically designed for one-handed gaming, called Super Mario Run.

Nintendo later promised launch in time for holidays and today the Japanese gaming giant officially confirmed the game’s price point and release date.

Super Mario Run is scheduled to hit the App Store on December 15 as a free download for the iPhone, iPad and iPod touch with an optional $9.99 upgrade to give you unrestricted access to the game’s three modes.

Once you try elements of these modes for free, you can gain unlimited access in exchange for a one-time $9.99 upgrade via the In-App Purchase mechanism.

“The wait is almost over for a Super Mario game that can be played on mobile devices,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing.

Developed under the direction of Mario creator Shigeru Miyamoto, Super Mario Run brings a new take on beloved action-platforming gameplay to iOS for the first time.

Super Mario Run Notify App Store

The game has the simplest control scheme imaginable: your character runs forward on his own, but relies on the tap of a single finger to jump over obstacles, avoid enemies, pull off stylish moves, collect coins and reach the flagpole to complete courses.

We’ll of course have the full review as soon as the game launches.

In the meantime, feel free to download the official Super Mario Run sticker pack for iMessage or sign up on the App Store to be notified as soon as the game releases.

Super Mario Run marks the first-ever mobile game featuring the most iconic video game hero of all time. The game requires iOS 8 or later and is scheduled to launch in 151 countries and regions, listed on Nintendo’s website.

It’s fully localized in English, Japanese, German, French, Spanish, Portuguese, Italian, Dutch, Russian and traditional Chinese languages.

More information is available at the official website.

Source: Nintendo

  • Viv

    A little steeply priced but given that it is Mario and from Nintendo, I don’t think many will complain. Looking forward to it!

    • Dilir Daiyan Aranna

      hey I like my Mario

  • pnh

    Original Donkey Kong, please.

  • David Williams

    You gotta update the article. While the title says that the release is Dec 15th the article says NOVEMBER 15th. Had me confused for a minute.

  • Sailor_V90

    Ouch! 9.99? That is pretty hefty, I was thinking it would be no more than 4.99. Hmm

    • Jack Wong

      We all wish it is 4.99 but it is Mario… I am happy that it is finally on iOS~

    • Mike M. Powell


    • #FreeMarioios

  • Jack Wong

    I want Mario Kart online next!

  • Jayy

    I have a feeling they’ll require you to have iOS 10 for this app. If so, I won’t be playing this.

    • Mike M. Powell

      Mario > Jailbreak 🙂

      • Jayy

        Mario is cool In all, but going stock iOS for a game is a no no. Plus if I really want to I could put a emulator on my phone right now.

      • Mike M. Powell

        true but in the article it says it will require iOS8+ 🙂

        And yeh I miss the jb days, I left after iOS10 first (dev) beta, because it felt “fresh”. Whilstbeing this long on stock, it feels normal to me now, just gimme native quick compose and i’m good, with alittle native gba emulator on the side 😛

      • Jayy

        Ah okay, I skimmed through it, looking for key factors like pricing and date I missed that part. But I know myself I can’t give up my JB for nothing!

  • Jose Rivera

    You said November 15th which is Today’s date. You meant December 15th in the 3rd paragraph…

  • Mike M. Powell

    So when we getting that “official /native” gba emulator Nintendo, you know you wanna do it. >:)
    P.S inb4 people complain they dont want the app on their phone….u can now “delete” stock apps so no complains lol

    • AMB_07

      Nintendo already said they will not bring classic games to mobile so can forget that already.

      • Mike M. Powell

        a guy can dream o.O

  • bigkool2

    FYI.. in app purchases don’t transfer to other devices on your apple ID.

    • Blip dude

      Umm, my Monument Valley in-app purchases transferred between my iPhone and my iPad, so please point to me in the terms and conditions that state otherwise.

      Sonic CD is now free with ads, but I purchased it way back when there was a charge. After entering my iTunes password in-game on both iPad and iPhone, bam, ads were gone.

    • ravinigga

      Addons will tranfer like costumes or characters. But virtual currencies not

  • Let’s start a # on twitter for #FreeMarioios

  • Mr_Coldharbour

    You mean it is scheduled to be on the iOS App Store on the 15th of December, not November.

  • Rabbil AR

    for macbook too ?

    • Blip dude


    • Dilir Daiyan Aranna

      no, maybe on Xcode

  • mrgerbik

    you may be able to ‘restore purchases’ like many other apps

  • Paul Edmund

    This is terrible. Are you sure this how it will be released?

    • bigkool2

      I am really hoping that I am wrong. I really do hope it is released as a non -consumable purchase meaning it can be restored to other devices with the same apple ID on them. We will know in a few weeks, i guess.

      I’ll wait for the Christmas sale of it 10 days later.

  • Paul Edmund

    Think I might pass on this if it’s priced this way.