Apple is hard at work on adding support to its Safari browser for cross-platform audio/video communications capability that won’t require any special plug-in, enterprise computing blog No Jitter learned yesterday.
The Cupertino firm’s reportedly decided to incorporate support for the open-source WebRTC project, a real-time video and audio standard originally created by Google.
Microsoft’s Edge and Mozilla’s Firefox browsers have adopted this technology recently, which lets web developers create messaging applications that run in a browser and offer two-way audio/video communications capability without a plug-in.
“Apple has given its seal of approval by placing WebRTC into development for WebKit, the engine that powers its Safari browser,” reads the article.
The Web Real-Time Communication project is what’s used in YouTube’s HTML5 video player and other software solutions for broadcasting live video from within a browser, no plug-ins required.
“WebRTC as a technology, in simple terms, gives you the ability to add live audio and video streaming into your web and mobile applications essentially for free and without forcing a user to download a plugin or install an application,” explains the publication.
One of the more interesting aspects of this is the possibility of Apple using WebRTC in a future version of Safari to fulfill its promise of open-sourcing its FaceTime service and making it an industry standard, which could allow cross-device communications between FaceTime users and those on non-Apple platforms.
An app called SnapDrop, which we reviewed, uses WebRTC to permit people to send and receive files from one mobile or desktop device to another through a web browser. Microsoft’s Skype for Web is another application that uses WebRTC to make possible phone calls in a browser.