Razer Junglecat (image 001)

Accessory maker Razer earlier in the year jumped on the iOS 7 controller bandwagon with the introduction of the Kazuyo and has now announced the Junglecat, a Made for iPhone (MFi) gaming controller with a cool slide-out design and a powerful companion iOS app.

Coming later this summer, the $99 gaming accessory has a place to house your iPhone 5s or iPhone 5 and offers the familiar D-pad augmented by a set of A, B, X and Y face buttons and the left/right shoulder bumpers…

The holes in the right places make it easy to use the iPhone’s camera when in a slid-out position and access all of the device’s physical buttons, including the sleep/wake button and volume controls.

Razer Junglecat (image 002)

The companion app (coming soon) makes it easy to remap the physical buttons to your liking and also offers a handy list of iPhone games with iOS 7 controller support.

Razer Junglecat (image 003)

You can use the software to set individual sensitivity settings for each button, create numerous key binds and define your own gaming profiles for a quick layout remapping tailored to a specific type of game you want to play, such as racing titles, adventures, shooters and so forth.

Razer Junglecat (image 004)

As a bonus, the app remembers and loads your preferences with your favorite games.

Key Junglecat features include:

• iOS7 fully supported gamepad
• Precision D-pad
• Highly sensitive ABXY action buttons and bumpers
• Highly durable, collapsible sliding mechanism for portability
• Pocket-able for access anytime, anywhere
• Downloadable companion iOS app
• Designed for the Apple iPhone 5/5s
• Open access to all of the phone’s portals and buttons
• Approximate size: 150mm (5.9 inches) long, 65mm (2.5 inches) wide and 18mm (0.7 inches) tall

The Junglecat will be available in black and white and will retail for $99 when it ships worldwide in July. The controller is available for pre-order now and you can learn more about it over at the Razer website.

The company earlier this year released its first ‘Made for iPhone’ controller, the Kazuyo, which we detailed back in April.

  • Anonomous.TECH.man

    I have a iphone 5 but all my friends have 4s’s I wish a company would make a good 30 pin iphone 4 and 4s case.

  • Arsanny Lintang

    The case reminds me of the Sony Ericsson Experia Play that I used to have.

  • David Gitman

    How to reduce crashing in whatsapp: (IOS 8)
    General —> accessibility —–> turn on Greyscale

    • Jeffrey

      Hmm… Thanks for mentioning it but I hate to use greyscale when it’s not needed:P Very helpful though thanks;)

      • David Gitman

        😀 It helped me to gain performance

      • Jeffrey

        I tried it when it crashed when I wanted to open my group chat (again), but unfortunately it didn’t help:( When my group chat keeps crashing I have to delete all chat content for it to work again, so I miss a lot of messages:( Greyscale works PERFECT for battery life though! It took 20 minutes to drain 1% in greyscale mode!

      • David Gitman

        hmm I had the same stuff but when I enabled it the crashes stopped

      • Jeffrey

        Hmm… Weird… Oh well, I’m sure his bug will be fixed soon enough:)

  • Brandon Higgins
  • ✪ aidan harris ✪

    It’s got a dpad so is therefore officially ‘meh’. Any decent controller needs to have analog sticks…

  • deepdvd

    That looks awesome!
    Unfortunately, there’s no way I’m going to buy a controller for $100.

  • mahe

    I don’t get it …
    Why do they still build a controller with only a D-pad???

    We have touchpads! This way they could handle both cases … whatever the user prefers …
    This couldn’t be that hard to implement …

    Of course a touchpad is not the same as an analog stick, but it’s better than a D-pad and they could make it a bit curved to better find the center of it …

    I’m really waiting for a controller with 2 touchpads instead of a D-pad and the buttons ..
    It could be so easily combined and so you would be able to switch mode …

    • DeAndre Enrico

      A controller with two touchpads? That would (nearly) defeat the purpose of using a controller with a touch screen device.

      • mahe

        well, the difference is you don’t touch the screen and you can have curved touchpads to let it feel a bit more like an analog stick without using that much hight a stick needs.

        This is my thought behind it 🙂

      • DeAndre Enrico

        Yes, those would be the differences. But that’s why I said “(nearly).”

        IMO, most of the point of having a controller is to get the tactile feedback of real buttons.

  • Kevin Guzman

    This is one of the first MFI controllers that caught my eye. I’m definitely looking forward to the release.