Hitman GO (teaser 001)

Square Enix, the prolific studio behind the Final Fantasy franchise, today released Deadman’s Cross, a new card battle game for the iPhone and iPad. And now another studio, Square Enix Montréal, is set to bring the console-only Hitman franchise to iOS.

The company has confirmed that it is putting finishing touches on Hitman GO, a turn-based strategy game set in the Hitman universe. Hitman GO promises “diorama-style set pieces”, will focus strongly on strategy planning and is “almost ready for launch”. Jump past the fold for additional tidbits…

According to a blog post yesterday, as Io-Interactive works on the new Hitman game for consoles, Square Enix Montréal took it upon themselves to finally bring Hitman to mobile.

When pitched, the team at Io-Interactive absolutely loved the premise behind Hitman GO so the Montréal team went ahead with development of Hitman GO.

Hitman GO is a turn-based strategy game with beautifully rendered diorama-style set pieces. You will strategically navigate fixed spaces on a grid to avoid enemies and take out your target or infiltrate well-guarded locations.

You really have to think about each move and all the Hitman tools of the trade you would expect are included; disguises, distractions, sniper rifles and even 47’s iconic Silverballers.

On paper, the concept sounds like a winner and I’m definitely loving the diorama-style set pieces and artwork style.

Square wouldn’t commit to a specific release date other than assuring that the game is “almost ready for launch” so expect to learn a little more by way of detail in the coming weeks. They’re currently testing Hitman GO to make sure it’s all working properly “before we launch it globally”.

Do you like these types of strategy games?

Are you a fan of Hitman and if so, are you looking forward to Hitman Go.

  • ChildishGambinoGotThatSwagger

    I have been playing Hitman since silent assassin. They ruined the last installment, absolution, but I would like see what they can do with a mobile version.

    • trumpet444

      I’ve also been playing since the days of the first game on the computer, and I would have to politely disagree. What exactly about the last one didn’t you like?

      • ChildishGambinoGotThatSwagger

        Well, they changed the attitude of Agent 47. He went from an silent assassin worried about money to caring about some girl. Granted Silent Assassins (2nd game) had a story also, but the recent one makes him seem lame. To be honest, I would rather a game with the same mechanics from Absolution (console obviously) but twice as many missions. Square Enix could even redo 1-4 with better graphics and I would still by it. Absolution’s story was a disappointment, but playing it on Purist is still one hell of a challenge.