Oceanhorn 1This week, Apple gave the iPad Editor’s Choice spotlight to a sweet little 3D adventure game by a small independent company. This mobile adventure is proof that epic and expansive games like The Legend of Zelda can work on iOS.

Oceanhorn: Monsters of the Uncharted Sea is a 3-D adventure game where players battle enemies, solve puzzles, and collect coins while exploring the island of the Uncharted Sea. Get ready for questing in this beautifully rendered mobile game…

Players “set sail and embark on an epic journey” where they must rescue a father whose only clues to his whereabouts are a notebook and a necklace. Explore a vast, uncharted sea and learn everything there is to know about the mysterious islands.

Oceanhorn 2Combining a story driven plot with platform gameplay and puzzle solving mechanics, players are transported to a world that is not entirely unlike the adventure games that have taken inspiration from the king of the genre, Zelda.

Using a virtual joystick (iOS 7 controller supported), players wander Oceanhorn, looking for clues that will help find the missing father. Players can interact with landscape items, like throwing pottery and cutting grass, to find hidden coins and hearts. Drop bombs in front of collapsed caves to open them and explore inside. Find keys in the grass to unlock chests full of useful items.

Oceanhorn 3When you enter caverns, you will be tasked with unlocking doors by flipping switches and moving blocks. Some puzzles require you to do both. Once you’ve figured out the pattern, you will be rewarded with an unlocked chest. Oftentimes there will be a key that you will need in a future adventure.

The game offers more than 10 hours of adventuring as players explore every corner of the massive environment. Players earn achievements for finding items, solving puzzles, and discovering new areas. You will have an adventurers pack where you store items you will need on your journey. Use bombs, potions, and spells to get out of a sticky situation.

Celebrity video game music composers Nobuo Uematsu and Kenji Ito created the score, which adds to the overall experience. You’d be surprised how much of a difference a really good sound track improves your gaming enjoyment.

Oceanhorn is available for the iPhone, iPad, and iPod touch for $8.99. Download it in the App Store today.

Have you played Oceanhorn before? Do you see the resemblance with Zelda? Let us know what you think about the game in the comments section.

  • Dan

    This game is such a clone of Zelda it’s ridiculous. Still looks great though.

    ps. anyone else find the walking/running animation of the character weird looking?

    • Like he has something stuck up his bum, yes.

      I don’t care if they copied 99,99% of Zelda, it’s better than no Zelda at all ;]

    • The character animation in the final game is improved.

      • Dan

        Are you on the development team? If so, any idea if this game will come to android? I’m sure a lot of people would be interested (myself included).

    • Shay

      Zenforms: Protectors for anyone that wants to play Pokemon on iOS. Check it. It’s legit.

    • Stefano

      as if anyone cares. it looks like they took the best parts of Zelda,(keep in mind graphics) in my opinion, ocarina of time. buying it asap

      • Dan

        I did say that it looks great and I’d be interested in playing it. Just saying, it’s clearly a Legend of Zelda clone.

      • Stefano

        Yeah I’m sorry LOL it came out totally wrong. I dig what you’re saying and I just downloaded it now haha

    • JoJo

      Who cares? There are hardly any games in the appstore that are not a copy or ripoff of something else.

      As long as they do a good job impersonating a good game, I don’t see the problem with it.

  • Martin

    I absolutely love this game. Yes it reminds me A LOT of The Legend of Zelda: The Wind Waker, but I don’t care. Some kind of Zelda is better than no Zelda on iOS. The title is also a little misleading. At first I thought it was a new chapter or something since it says “finally arrived”… I’ve been playing it for over a week.

  • Question

    I was playing the game and it is great but it has a design flaw i think becauss i went to this island and accidently made a mistake of stepping on this bridge and it broke and it wouldnt let me go now, i restarted the game but no it didnt work so i restarted the whole game and it happened again and i lost my patience and deleted it.

    • Martin

      It’s part of the adventure/challenge… there are other ways to get around the collapsed bridge.

  • Chuck Finley

    “Do you see the resemblance with Zelda?”

    What a dumb question. If you can’t see the fact that it’s a carbon copy of Zelda you’re probably blind.

    Still looks pretty good though, to be fair.

  • “Nobuo Uematsu and Kenji”?

    Who? What they did before?

    • Chuck Finley

      Are you 10 years old?

      Nobuo Uematsu is the main composer for the Final Fantasy series.

      • No. But I was never connected at that. I’m most a movie guy.

        Thanks 🙂

      • Chuck Finley

        Sorry for the sarcasm, I just figured pretty much everybody knew what Final Fantasy was by now!

      • Dan

        I’m 30 and I didn’t know that =P

  • klouud

    Please support the dev’s by purchasing at launch price! You will not be disappointed!! All other gaming has halted for me since purchasing this game. Lets pump money into dev’s that honestly deserve it so they have the resources and incentives to produce more of the same and crank out DLC.

  • Tony

    I have to wait till I get home on wifi to snag it but what’s insane is the low megabytes total for such an amazing looking game. Looking forward to playing it.

    • klouud

      it multitasks like a boss too – I haven’t had time to play in a few days – but it keeps my game frozen in the last place i left it.

  • Thanks for stopping by. I updated the post with the proper launch trailer.

  • jack

    great game man.. pass along the team the compliments

  • JoJo

    I bought the game, however I am disappointed to see that I cant get it to work with a iControlpad of a iCade controller (on iOS 6)

    Anyone know if this is possible at all?