Unlike yesterday, today’s iPhone-related news were a little more interesting.
In the news today:
- SimCity for iPhone
- a new Safari exploit
- Apple’s show off of third party apps at a press briefing
- a review of the Geocaching app
- more about SnapTell Explorer (you’ll love this app)
- Google’s special treatment from Apple
- new Apple patents filings
- and more…
Electronic Arts will release an iPhone version of Maxis’ classic SimCity sometime next month, according to the publisher. The conversion is said to be nearly complete, and most closely resemble the third game in the series — SimCity 3000 — in terms of play and appearance. As usual for iPhone ports, the interface has been revised to more closely exploit multi-touch capabilities.
A new iPhone exploit has been uncovered that would allow an attacker to cause the iPhone to make a phone call simply by navigating to a web page. The flaw was to be announced on Monday in ComputerBild on monday but was released in a press release from Fraunhofer Institute for Secure Information Technology.
Apple showcased six third party applications for the iPhone yesterday at a press briefing in San Francisco. Among the developers that attended were EA showing off their upcoming Need For Speed: Undercover, Gameloft showing Ferrari GT, Ngmoco’s Neil Young with Rolando, HandMark Software with Zagat To Go ’09, AKQA with a Target app, and Loopt’s Sam Altman.
If you’re not familiar with the hobby/sport/addiction that is geocaching, the concept is very simple — people go out and hide caches in the great outdoors, use a GPS receiver to find the coordinates of the hide, then post the cache on the Geocaching.com Web site. Cachers go to the Web site, search for caches that are near their present location, and then use their GPS receivers to find the approximate location of the cache. Once they’re done bushwhacking and find the cache, they sign the logbook, take and place trade items, and then log the find on the Web site.
Are you worried that your iPhone or its data might get stolen? If you are, then this post is for you! Let’s take a look at the iPhone’s security options, starting in Settings > General > Passcode Lock.
Oh man — finally, we’re getting an app that fulfills the promise of the iPhone. Ever since we knew the iPhone would have a camera and an internet connection, we’ve been waiting for SnapTell Explorer, and now it’s here and free. Download and install it on the iPhone, and then snap a picture of any book, CD, movie, or videogame, and bingo, you’ve got links to listings for it (Amazon, Barnes and Noble, Wikipedia, Google, etc.) around the Internet. I have no idea how it works (some type of picture comparison script hooked up to a database, surely, though it’s amazing that it works that well with just the iPhone’s camera), but that’s fine, because it makes it all the more indistinguishable from magic.
Apple has conceptualized a means of displaying icon-like status indicators on the iPhone’s displays even when the handset is locked and the backlight turned off, a new company filing shows.
Iconfactory and ARTIS Software have released Frenzic for iPhone, a fast-paced puzzle game that matches the piece and color combination skills of Bejeweled with a series of pie-shaped game boards.
Apple has developed a technology that would let iPhones and iPods display basic warnings to users without invoking the full screen, a new US patent filing shows. The system would use a second, always-on but power-efficient backlight to illuminate a custom-shaped notification when the main backlight isn’t switched on.
The Google Mobile App is easily one of the coolest apps we’ve seen so far. In fact, it’s almost too good, making some wonder if Google got special access to private frameworks and unpublished APIs from Apple that are forbidden in their SDK. Erica Sadun did some digging found that Google is probably getting access more things than other developers.