
So what happened today besides the brand new look of this blog? Well, the most important news is that the DevTeam released QuickPwn 2.1. Other stuff happened. Here is a quick summary.
From the iPhone Download Blog:
- The new design of the website. If you’re reading this in a News Reader, come check out our new site design.
- A few more cracked .ipa files.
- Private-I, the Lojak for iPhone
- LightSaber Unleashed available in the App Store
- QuickPwn 2.1 for Windows is out
- QuickPwn 2.1 tutorial
From other sources:
Is Apple stealing ideas from iPhone developers?
As expounded by MacRumors, a recent Apple patent application calls for an “At a Glance” notification screen that would show calls, SMS, Voicemail, and possibly other data–in detail–on the iPhone’s unlocked home screen. The planned functionality, as depicted in the patent application, bears striking resemblance to an extant iPhone application, dubbed IntelliScreen, which is available exclusively for jailbroken iPhones.
[via iPhone Atlas]
iPhone Safe Mode
What happens when you set your jailbroken iPhone to “fast respring” (that is, turn on one of the SpringBoard relaunching options) via BossTool, and SpringBoard crashes? Safe mode, apparently. Who knew that Safe Mode even existed on the iPhone? I certainly didn’t until TUAW reader Max S. sent in the pictures below. Update: Readers do know more! They point out that this is a Winterboard feature and not part of Apple’s firmware.
[via TUAW]
Atari going after iPhone Developers
Classic game maker Atari has revved up their lawyers and are taking aim at makers of iPhone games that they feel are stepping on their legal territory. So far developer Bootant, maker of BreakClassic and BreakTouch 3G, and Spiffyware, maker of Super Pong 2, and Gyrocade, maker of 3D Vector Pong, were all asked to remove their apps from the App Store.
[via iPhone Alley]
Trism Rakes In $250,000 In Two Months
Trism is a popular puzzle game for the iPhone. It’s managed to maintain that popularity for most of the two short months it’s been at the App Store at a download price of $5. In doing so it generated $250,000 for it’s developer. If we were talking about a large developing company, then $250k probably wouldn’t seem like all that much. But Trism was developed by one man by the name of Steve Demeter, and in doing so, created $250k in two months. To put that into perspective, if the app were able to continue to sell at the rate it is now for a whole year, he’d make well over a million dollars from the App Store.
[via iPhone Alley]





Pingback: Trism, Band, Pianist, Guitarist are on sale